For the listing of various ship manufacturers and points of sale for these ships, please consult Ship Manufacturers. For general information about ships, see Ships.
Column legend
Code
Meaning
Identity
Ships
Ship name and image
Class
Ship class with size rank 1-5 (e.g. Cutter (1), Frigate (4)) — manufacturer pages only
Hardpoint slots, size-coded (e.g. 2M 3S). See size weight for how the count interacts with damage.
Requirements
ShpR
Shipyard reputation required (— = not sold)
Cnq
Conquest rank required against the host faction (— = none / not sold)
PlyrL
Player level required (— = not sold)
ShpL
Shipyard level required (— = not sold)
Small Ships
"A light combat craft, usually armed with a single turret. Fast and expendable."
Size: 1 Cutter Bonus: +30% Combat Power, +3% Critical Chance Range Bonus: - Note: Ships with Player Level requirement 0! are available as starter ships.
"A compact mining ship, specialized for quick resource gathering in asteroid fields."
Size: 1 Skiff Bonus: +30% Mining Power, +20% Resource Yield Range Bonus: - Note: Ships with Player Level requirement 0! are available as starter ships.
Ships
Manufacturer
Crew
Aux
Hull
Armr
Shld
Crgo
Spd
Acc
Hrdp
Tonn
ShpR
Cnq
PlyrL
ShpL
"Not as vulnerable as Skiffs, Hewer sized mining ships open up more possibilities for gathering ores."
Size: 2 Hewer Bonus: +30% Mining Power, +20% Resource Yield Range Bonus: +10% Weapon Range
"A small nimble salvage ship, darting through debris fields stripping whatever it can carry before moving on."
Size: 1 Skiff Bonus: +30% Salvage Power, +20% Resource Yield Range Bonus: - Note: Ships with Player Level requirement 0! are available as starter ships.
Ships
Manufacturer
Crew
Aux
Hull
Armr
Shld
Crgo
Spd
Acc
Hrdp
Tonn
ShpR
Cnq
PlyrL
ShpL
"A step up from the salvage Skiff, the Scow is a workhorse salvager built to haul junk rather than look good doing it."
Size: 2 Scow Bonus: +30% Salvage Power, +20% Resource Yield Range Bonus: +10% Weapon Range