Mining
More actions
Mining types:

Surface mining will mine the Materials that are on the outer Layer of an Asteroid. Usually less rewarding but easier.
Core mining will empty the last remains of the Asteroid. The Core has higher HP but gives usually more rewarding Ores.
Each mining type will be indicated on the Mining Gear. It will either say "Surface" or "Core". There's a 5% chance you will spawn a Core Ore on spawning a surface one.
Asteroid Fields and claims:

Asteroid Fields can be found in most Systems. While Asteroid Fields will replenish after 1 Hour when not visited in between, POIs unlocked trough Claims won't.
Yield:
Yield determines the chance to spawn ore when damaging an asteroid, while Power affects how much damage you deal. As damage accumulates, reaching thresholds triggers ore spawns based on Power. Higher Yield increases spawn chances and can be boosted by skills, crew, or equipment. With Yield Values over 100% there is a chance to create a second "drop" and so on.
Drone Laser = 60% Yield Drone Driller = 80% Yield.

Hazardous Areas:
Some Asteroid Fields contain a type of Danger, the reward is bigger but also deadlier.

Explosive = Land Mines, Cold, Radiation and Heat. You can protect yourself from most damage by installing one or multiple Hazard Protection 1 Booster, additional protection will be less and less effective, preventing you to reach immunity.
Mineable Ores as of 0.8.0.2
| Element | Ores Found In |
|---|---|
| Titanium | Cerrax, Neonine, Orminite, Tachyline, Torvenite, Xylenite, Zorinite |
| Oxide | Amberic, Baryth, Caldras, Drakitium, Neonine, Tachyline, Xylenite |
| Silicon | Amberic, Drakitium, Lithar, Onexel, Orminite, Xenorite |
| Tungsten | Argenthyte, Baryth, Caldras, Dromium, Lithar, Torvenite, Xylenite |
| Carbon | Cerrax, Drakitium, Dromium, Halcyonite, Onexel |
| Iridium | Amberic, Argenthyte, Halcyonite, Xenorite |
| Platinum | Dromium, Tachyline, Zorinite |
| Astatine | Caldras, Halcyonite, Neonine, Xenorite |









