Aspects are modifications to ship equipment that can add special benefits to the item the are modifying, or to the entire ship.
Aspects
Aspects can fill the slot(s) underneath module items, and add special benefits like enhanced defense, critical chance, repair rates, added resistances etc.
Depending on rarity of the item one can find different number of aspects, or none at all. Some Aspects can fit onto all gear, others can be applied to specific modules, and some only on a single one.
Aspects can be removed in the Workshop, which will destroy the item, but an extracted aspect can be applied onto another piece of equipment later.
Generation chance
When items are randomly generated, chance for item slots is determined by their rarity.
Normal = No Aspects.
Green = possibility for 0-1 random Aspect.
Blue = always comes with 1 Aspect, low chance for 2 Aspects.
Purple = Always comes with 1 Aspect, higher chance than blue for 2 Aspects.
Orange = always comes with 2 random Aspects.
Aspect List
Aspects
Description
Slots
Critical Attenuation
Increases critical strike damage of this weapon by 25%
Weapons
Extended Drone Boy
Increases maximum drones by 1
Dronebay
Gamma Ward
Increases Energy and Radiation damage resistance by 5%
All Items
Hardened Plating
Increases Kinetic, Corrosive and Explosion damage resistance by 2%
All Items
Microgenerators
Increases reactor energy by 10%
All Modules
Microthruster Array
Increases Engine thrust by 10%
All Modules
Operational Reserves
Increases Power by 2%
All Items
Reload Subroutine
Increases reload speed of the weapon by 25%
Weapons
Shielding Subsystem
Increases Shield regeneration rate by 5%
All Items
Solar Powered
Does not require Reactor energy to function
All Items
Structural Supports
Increases Hull HP by 5%
All Items
Crisis Protocol
Adds +30% Power for 10 seconds whenever you take hull damage. (Cooldown: 40 seconds)
Hull
Firestarter
Deals an additional 15% Heat damage over 6 seconds
Weapons
Frozen Core
Deals an additional 10% Cold damage. Hits may slow the target's movement