Your Spaceship comes equipped with a basic Setup of the following:
Your Spaceship comes equipped with a basic Setup of the following:
'''Weapon Slot''': Can be equipped with either a Weapon for Self Defence or Offence. They also can be utilized for Mining Laser, Salvage Cutters or others.
'''Weapon Hard Points''': Can be equipped with either a Weapon for Self Defense or Offense. They also can be utilized for Mining Laser, Salvage Cutters or others.
'''Reactor''': Provides your Ship with Power. The more Power your Systems need the higher the Penalty. Check your Reactor output for more Information.
'''Reactor''': Provides your Ship with Power. The more Power your Systems need the higher the Penalty. Check your Reactor output for more Information.
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'''Armour Kit''': Increases your Armour Hit Points
'''Armour Kit''': Increases your Armour Hit Points
'''Shield''': Shield provides you with a Self Regenerating Defence Option.
'''Shield''': Shield provides you with a Self Regenerating Defense Option.
'''Drone''': Some Ships come with a Drone Slot. The drone slot isn't fixed, means you can run Combat Drones on a Salvage Ship for example.
'''Drone Bays''': Some Ships come with a Drone Slot. The drone slot isn't fixed, means you can run Combat Drones on a Salvage Ship for example.
'''Torpedo Bays:''' Currently only available in medium size on Class 5 ships and above. These require ammunition to fire long-range, homing projectiles that deal area-of-effect damage on hit.
'''NOTE''': Some Ships come with either an Armour or a Shield Slot. Also, only ships provided from Factory with a Drone Slot can equip Drones. Same for the Shield/Armour.
'''NOTE''': Some Ships come with either an Armour or a Shield Slot. Also, only ships provided from Factory with a Drone Slot can equip Drones. Same for the Shield/Armour.
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Each Ship Type comes with a Hull Bonus. Those Bonuses vary between the different activities. Combat, Mining, Salvage, etc. Depending on the Class (Size) and the profession the Hull gives different % values.
Each Ship Type comes with a Hull Bonus. Those Bonuses vary between the different activities. Combat, Mining, Salvage, etc. Depending on the Class (Size) and the profession the Hull gives different % values.
Ship Informations like Cargo and other Values will be displayed when hovering over the name in the Shipyard or Personal Hangar.
Ship Information like Cargo and other Values will be displayed when hovering over the name in the Shipyard or Personal Hangar.
'''Armour and Shield: Armour and Shield can't be swapped out for each other.'''
'''Armour and Shield: Armour and Shield can't be swapped out for each other.'''
Revision as of 16:46, 10 April 2026
Ships and Stats
Your Spaceship comes equipped with a basic Setup of the following:
Weapon Hard Points: Can be equipped with either a Weapon for Self Defense or Offense. They also can be utilized for Mining Laser, Salvage Cutters or others.
Reactor: Provides your Ship with Power. The more Power your Systems need the higher the Penalty. Check your Reactor output for more Information.
Engine: Provides your Ship with Thrust. Thrust is the Power your Ship has to Navigate in Systems, it doesn't affect the Travel Speed between those.
Scanner: Crit chance, the higher the Value the better.
Tractor Beam: Essential for all activities. The Tractor Beam has 2 type of Beams, the one ECHO can utilize and a manual Beam.
Hull Kit: Increases Your Hull Hit Points.
Armour Kit: Increases your Armour Hit Points
Shield: Shield provides you with a Self Regenerating Defense Option.
Drone Bays: Some Ships come with a Drone Slot. The drone slot isn't fixed, means you can run Combat Drones on a Salvage Ship for example.
Torpedo Bays: Currently only available in medium size on Class 5 ships and above. These require ammunition to fire long-range, homing projectiles that deal area-of-effect damage on hit.
NOTE: Some Ships come with either an Armour or a Shield Slot. Also, only ships provided from Factory with a Drone Slot can equip Drones. Same for the Shield/Armour.
Ship Classes and professions
Each Ship Type comes with a Hull Bonus. Those Bonuses vary between the different activities. Combat, Mining, Salvage, etc. Depending on the Class (Size) and the profession the Hull gives different % values.
Ship Information like Cargo and other Values will be displayed when hovering over the name in the Shipyard or Personal Hangar.
Armour and Shield: Armour and Shield can't be swapped out for each other.
Manufacturers
Manufacturers can have a primary stellar faction owner, or can sell ships at all stations.