Aspects that attach to turret hardpoints — damage modifiers, reload, and elemental riders.
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! !! Aspects !! Description !! Slots |
! !! Aspects !! Description !! Slots |
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| [[File:Radiation Burn.png|40x40px]] || <span style="color:#E2AFFB">Radiation Burn</span> || Applies radiation dot on hit || |
| [[File:Radiation Burn.png|40x40px]] || <span style="color:#E2AFFB">Radiation Burn</span> || Applies radiation dot on hit || Weapons |
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| [[File:Space Horse.png|40x40px]] || <span style="color:#E2AFFB">Space Horse</span> || Increases engine thrust by +20% || |
| [[File:Space Horse.png|40x40px]] || <span style="color:#E2AFFB">Space Horse</span> || Increases engine thrust by +20% ||Engines ? |
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| [[File:Split Payload.png|40x40px]] || <span style="color:#E2AFFB">Split Payload</span> || Fires 2 projectiles at 40% damage each || |
| [[File:Split Payload.png|40x40px]] || <span style="color:#E2AFFB">Split Payload</span> || Fires 2 projectiles at 40% damage each || Weapons |
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| [[File:Opening Blow.png|40x40px]] || <span style="color:#E2AFFB">Opening Blow</span> || Deals 40% bonus damage to targets above 90% total HP || Weapons |
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| [[File:Volatile Plasma.png|40x40px]] || <span style="color:#E2AFFB">Volatile Plasma</span> || 5% chance on hit to trigger a plasma explosion, dealing 200% damage to nearby enemies || Weapons |
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| [[File:Hugged By Flames.png|40x40px]] || <span style="color:#E2AFFB">Hugged By Flames</span> || Has a 20% chance on hit to deal an additional 50% Heat damage over 6 seconds. Stacks up to 10 times || Weapons |
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| [[File:Shield X.png|40x40px]] || <span style="color:#E2AFFB">Shield X</span> || ? || Shields ? |
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| [[File:Armor breaker.png|40x40px]] || <span style="color:#E2AFFB">Armor breaker</span> || ? || Armor ? |
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| [[File:Hull Bonus.png|40x40px]] || <span style="color:#E2AFFB">Hull Bonus</span> ||Increase Hull by +25% || Hull Kit ? |
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Aspects are modifications to ship equipment that can add special benefits to the item the are modifying, or to the entire ship.
Aspects can fill the slot(s) underneath module items, and add special benefits like enhanced defense, critical chance, repair rates, added resistances etc.
Depending on rarity of the item one can find different number of aspects, or none at all. Some Aspects can fit onto all gear, others can be applied to specific modules, and some only on a single one.
Aspects can be removed in the Workshop, which will destroy the item, but an extracted aspect can be applied onto another piece of equipment later.
When items are randomly generated, chance for item slots is determined by their rarity.
| Normal | None | |
| Enhanced | Aspect 0-1 | 25% chance of 1, 75% chance of 0 |
| High Grade | Aspect 1 | 25% chance of 1 Rare, 75% chance of 1 Common |
| Exotic | Aspect 1-2 | 25% chance of 2 items (1 Rare + 1 Common), 75% chance of 1 item (1 Rare) |
| Legendary | Aspect 2 | 25% chance of 2 Rare, 75% chance of 2 items (1 Rare + 1 Common) |
Aspects that attach to turret hardpoints — damage modifiers, reload, and elemental riders.
| Aspects | Description | Slots | |
|---|---|---|---|
| Extended Drone Boy | Increases maximum drones by 1 | Dronebay | |
| Oversized Drone Bay | Increases maximum drones by 2 | Dronebay (M/L only) |
| Aspects | Description | Slots | |
|---|---|---|---|
| Rangefinder | Increases weapon range by 25% | Scanner | |
| Weakpoint Scan | Increases critical chance by 5% | Scanner |
| Aspects | Description | Slots | |
|---|---|---|---|
| Crisis Protocol | Adds +30% Power for 10 seconds whenever you take hull damage. (Cooldown: 40 seconds) | Hull |
| Aspects | Description | Slots | |
|---|---|---|---|
| Hardened Exterior | Reduces damage taken by 5% | Armor |