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Officer Skills: Difference between revisions

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m Pinecone moved page Crew Skills to Officer Skills: Officer Skills
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Revision as of 08:00, 4 June 2026

β 0.8.1.3

Crew Skills are the passive bonuses that hired crew members contribute to your ship. Every crew member is generated with a fixed set of skills drawn from their profession, and those skills switch on as the crew member gains levels — each unlocked skill adds one rank to the matching node in your captain's skill trees.

How crew skills work

  • Profession pool. A crew member only rolls skills flagged for their profession — Mining, Salvaging, Combat, Engineering or Industrial. A single skill can belong to more than one profession.
  • Skill slots by rarity. Higher rarity grants more skill slots:
Rarity Skill slots
Standard 2
Enhanced 3
High-Grade 5
Exotic 6

Slot counts are fixed by rarity, but the current build only defines crew skills up to tier 6 — the tier 7–8 minor slots and the tier 9 major slot on High-Grade+ crew have no skills to fill yet.

  • Minor vs. major. Tiers 1–2, 4–5 and 7–8 roll minor skills — multi-rank passives that stack. Tiers 3, 6 and 9 roll a single major skill — usually a one-rank ability or a powerful threshold effect.
  • Level gates. A skill unlocks once the crew member reaches its required level: tier 1 from level 1, then +5 levels per tier (tier 2 at 5, tier 3 at 10, tier 4 at 15, tier 5 at 20, tier 6 at 25, and so on).
  • Stacking onto your trees. Each unlocked crew skill adds +1 rank to that node in your own skill trees, on top of any points you invested. Several crew members carrying the same skill stack their ranks together, and a skill can be active from crew alone even if you never spent a point in it.

Skill list

Pick a profession tab to see every skill a crew member of that profession can roll, grouped by the slot pool that unlocks it. Skills shared by more than one profession appear under each. Minor pools (slots 1–2 and 4–5) hold stacking multi-rank passives; major pools (slots 3 and 6) hold a single skill, usually an ability or threshold effect.

Slots 1–2 — minor passives

Icon Skill Effect
Annihilator Increases Critical Damage.
Assault Doctrine Increases the boarding power of all your crew by 10%, making them more effective in ship-to-ship boarding combat.
Composite Drone Armor Drones will receive a 3% increase to Damage Reduction.
Drone Agility Boosts the engine thrust of all drones by 10%.
Excavation Actuators Boosts your turret rotation speed.
Optimized Drone Tools Increases Drone Power.
Precise Targeting Improves Critical Chance.
Range Amplifier Increases turret Range.
Rapid Assault Increases Attack Speed.
Veteran's Might Increases Combat Power.

Slot 3 — major skill

Icon Skill Effect
Drone Handler Increases Drone Power by 5%.
Fire Control Officer Increases Attack Speed.
Reactor Technician Increases Energy Capacity.
Targeting Specialist Increases Critical Chance by 2%, and Critical Damage by 5%.

Slots 4–5 — minor passives

Icon Skill Effect
Critical Recursion Critical Hits can trigger 1 additional times. Critical hit chance is halved each time.
Instant Reload 2% chance to instantly reload a turret.
Redline Critical hits have a 5% chance to grant a Rage stack for 15s (max 25 stacks). Each stack grants +0.5% Combat Power. (Cooldown: 1s).
Target Weak Spots Increase Critical Chance.
Turret Rotation Boosts your turret rotation speed.

Slot 6 — major skill

Icon Skill Effect
Iron Rage When your hull takes a hit, increase Combat Power by 25% for 10 seconds. (Cooldown: 60s).
Shock Assault While boarding, enemy defenders have their Boarding Power reduced by 5%.
Warpath Each kill grants +3% Attack Speed for 2 minutes. Stacks up to 5 times.
Weapons Free On arriving at a combat zone, gain +10% Attack Speed for 30 seconds. (Cooldown: 180s).

Slots 1–2 — minor passives

Icon Skill Effect
Armor Repair Bot When you take armor damage, deploy 1 repair bot(s) that each restore 1% of your armor every 2 seconds. Each bot lasts 20 seconds. (Cooldown: 60 seconds).
Drone Agility Boosts the engine thrust of all drones by 10%.
Excavation Actuators Boosts your turret rotation speed.
Miner's Edge Increases Mining Power.
Ore Hold Retrofit Increase your ship's cargo capacity.
Range Amplifier Increases turret Range.
Resource Maximizer Improves yield.

Slot 3 — major skill

Icon Skill Effect
Efficient Miner Increases Mining Power.
Harvester Increases Yield.
Loadmaster Increases Cargo Capacity.
Lode Sense Each ore drop has a 5% chance to be upgraded to its next quality tier (if possible).
Reactor Rest -50% reactor energy usage for 30 seconds after hitting an asteroid. (Cooldown: 60s).

Slots 4–5 — minor passives

Icon Skill Effect
Equipment Bonus Bonus when extracting equipment (10% per rank). (In-game tooltip is currently a placeholder.)
Hazard Leech There is a 25% chance when taking damage from a hazard you increase Yield by 5% for 5 seconds. (Cooldown: 20s).
Precision Module Increases mining power, and a bonus to Yield.
Smugglers Stash You have a 1% chance each extraction to find a Locked Container hidden within an asteroid.
Turret Rotation Boosts your turret rotation speed.

Slot 6 — major skill

Icon Skill Effect
Fault Line Critical hits on asteroids have a 25% chance to grant +10% Yield for 8 seconds.
Field Focus On arriving at an asteroid field, gain +12.5% Mining Power for 60 seconds. (Cooldown: 180s).

Slots 1–2 — minor passives

Icon Skill Effect
Drone Agility Boosts the engine thrust of all drones by 10%.
Enhanced Beams Increases Salvage Power.
Excavation Actuators Boosts your turret rotation speed.
Precision Scraping Increases Yield.
Range Amplifier Increases turret Range.
Salvage Racks Increases Cargo Capacity.

Slot 3 — major skill

Icon Skill Effect
Clean Sweep Destroying a wreck grants +20% Salvage Power for 2 minutes. (Cooldown: 5 min).
Harvester Increases Yield.
Loadmaster Increases Cargo Capacity.
Lucky Haul Each salvage hit has a 1% chance to instantly drop an item from the wreck. (Cooldown: 1s).
Salvage Surge On arriving at a salvage field, gain +12.5% Salvage Power for 60 seconds. (Cooldown: 180s).
Scavenger Increases Salvage Power.

Slots 4–5 — minor passives

Icon Skill Effect
Hazard Leech There is a 25% chance when taking damage from a hazard you increase Yield by 5% for 5 seconds. (Cooldown: 20s).
Turret Rotation Boosts your turret rotation speed.

Slot 6 — major skill

Icon Skill Effect
Sharp Eye Critical hits on wrecks grant +5% Yield for 10 seconds. Stacks up to 5 times. (Cooldown: 2s).
Strip Focus Each salvage hit grants +5% Salvage Power for 60 seconds. Stacks up to 5 times. (Cooldown: 1s).

Slots 1–2 — minor passives

Icon Skill Effect
Annihilator Increases Critical Damage.
Armor Repair Bot When you take armor damage, deploy 1 repair bot(s) that each restore 1% of your armor every 2 seconds. Each bot lasts 20 seconds. (Cooldown: 60 seconds).
Assault Doctrine Increases the boarding power of all your crew by 10%, making them more effective in ship-to-ship boarding combat.
Crew Conditioning Increases crew resistance by 10%, reducing the chance of casualties from hull damage and boosting HP in boarding combat.
Excavation Actuators Boosts your turret rotation speed.
Experience Penalty Reducer Reduces the experience penalty by 2%.
Extended Brig Increases the brig capacity of your ships by 10%, allowing you to hold more prisoners.
Faster Production I Increases refinery and forge production speed by 8%.
Fieldwork Power Efficiency Reduces the penalty reduction to Mining and Salvage Power by 2%.
Overwhelming Resolve When 3 or more enemies are within range, gain 2% damage reduction.
Quick Rebuild Drone rebuild time is reduced by 7.5%.
Range Amplifier Increases turret Range.
Rapid Deployment Drone deployment accelerated by 40%.
Resource Maximizer Improves yield.
Smart Extraction Reduces the penalty reduction to Mining and Salvage yields by 2%.

Slot 3 — major skill

Icon Skill Effect
Armor Plating Increases Armor HP.
Drone Handler Increases Drone Power by 5%.
Loadmaster Increases Cargo Capacity.
Shield Boost Increases Shield HP.
Sustained Operator Every 10 minutes of continuous Autopilot grants +1% efficiency (max 10%).

Slots 4–5 — minor passives

Icon Skill Effect
Armor Leech Dealing damage restores armor equal to 0.5% of the damage dealt.
ECHO The Conqueror Idle Conquest missions grant 20% more Fleet Strength.
Faster Production II Increases refinery and forge production speed by 15%.
Hazard Leech There is a 25% chance when taking damage from a hazard you increase Yield by 5% for 5 seconds. (Cooldown: 20s).
Hidden Crystals When refining ore, there is a 0.3% chance to attain a random crystal.
Power Tools Increases drone power.
Shield Leech Dealing damage restores shields equal to 0.5% of the damage dealt.
Turret Rotation Boosts your turret rotation speed.

Slot 6 — major skill

Icon Skill Effect
Drone Increases all Drone Power by 2.5% and drone Attack Speed by 5%.
System Optimizer Reduces Autopilot activity delay by 0.5 seconds.

Slots 1–2 — minor passives

Icon Skill Effect
Excavation Actuators Boosts your turret rotation speed.
Faster Production I Increases refinery and forge production speed by 8%.
Ore Hold Retrofit Increase your ship's cargo capacity.
Overwhelming Resolve When 3 or more enemies are within range, gain 2% damage reduction.
Quick Rebuild Drone rebuild time is reduced by 7.5%.
Rapid Deployment Drone deployment accelerated by 40%.

Slot 3 — major skill

Icon Skill Effect
Harvester Increases Yield.
Loadmaster Increases Cargo Capacity.

Slots 4–5 — minor passives

Icon Skill Effect
Armor Leech Dealing damage restores armor equal to 0.5% of the damage dealt.
ECHO The Conqueror Idle Conquest missions grant 20% more Fleet Strength.
Faster Production II Increases refinery and forge production speed by 15%.
Hazard Leech There is a 25% chance when taking damage from a hazard you increase Yield by 5% for 5 seconds. (Cooldown: 20s).
Hidden Crystals When refining ore, there is a 0.3% chance to attain a random crystal.
Power Tools Increases drone power.
Shield Leech Dealing damage restores shields equal to 0.5% of the damage dealt.
Turret Rotation Boosts your turret rotation speed.

See also

  • Crew — recruiting and managing crew members and officers
  • Skills — the captain's skill trees these ranks feed into
  • Leadership — the tree that strengthens crew and officers