Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Modules: Difference between revisions

Content deleted Content added
Created page with "Modules are the components that make a ship able to move, protect itself, and operate. Ships are '''nothing but platforms '''for modules - it's the modules that define how efficient or powerful a ship is. == '''Module List'' == {| class = "wikitable" |+ Module List |- ! rowspan="10" | left|300px left|300px left|300px left|300px ! Module ! Notes |- | Arm..."
 
No edit summary
Line 15: Line 15:
|-
|-
| Armor Plating
| Armor Plating
| Modifies the ship's armor score (form all sources, including [[Item]] substats) with an armor modifier. Exclusive with Shield Generator.
| Modifies the ship's armor score (form all sources, including [[Items|item]] substats) with an armor modifier. Exclusive with Shield Generator.
|-
|-
| Drone Bay
| Drone Bay
| Holds 3, 6 or 9 Drones, extendable through [[Aspects]] and [[Skills]]. Exclusive with Torpedo Bay.
| Holds 3, 6 or 9 Drones, extendable through [[Aspects]] and [[Skills]]. See [[Drones]]. Exclusive with Torpedo Bay.
|-
|-
| Engine
| Engine
Line 24: Line 24:
|-
|-
| Hull Kit
| Hull Kit
| Modifies the ship's base Hull Point score (form all sources, including [[Item]] substats) with an HP modifier.
| Modifies the ship's base Hull Point score (form all sources, including [[Items|item]] substats) with an HP modifier.
|-
|-
| Reactor
| Reactor
Line 33: Line 33:
|-
|-
| Shield Generator
| Shield Generator
| Modifies the ship's Shield score (form all sources, including [[Item]] substats) with an Shield modifier. Exclusive with Armor Plating.
| Modifies the ship's Shield score (form all sources, including [[Items|item]] substats) with an Shield modifier. Exclusive with Armor Plating.
|-
|-
| Torpedo Bay
| Torpedo Bay
Line 39: Line 39:
|-
|-
| Tractor Beam
| Tractor Beam
| Grabs items in space, tows them into Cargo Bay
| Grabs items in space, tows them into the Cargo Bay.
|}
|}



Revision as of 06:53, 24 April 2026

Modules are the components that make a ship able to move, protect itself, and operate. Ships are nothing but platforms for modules - it's the modules that define how efficient or powerful a ship is.

'Module List

Module List
File:Module.list.1.png
File:Module.list.2.png
File:Module.list.3.png
File:Module.list.4.png
Module Notes
Armor Plating Modifies the ship's armor score (form all sources, including item substats) with an armor modifier. Exclusive with Shield Generator.
Drone Bay Holds 3, 6 or 9 Drones, extendable through Aspects and Skills. See Drones. Exclusive with Torpedo Bay.
Engine Provides thrust, allowing a ship to move.
Hull Kit Modifies the ship's base Hull Point score (form all sources, including item substats) with an HP modifier.
Reactor Provides energy, allowing all other modules and Turrets to operate. See Energy.
Scanner Generates Precision, required for critical hits.
Shield Generator Modifies the ship's Shield score (form all sources, including item substats) with an Shield modifier. Exclusive with Armor Plating.
Torpedo Bay Launches torpedoes.
Tractor Beam Grabs items in space, tows them into the Cargo Bay.