Mining: Difference between revisions
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Some Asteroid Fields contain a type of Danger, the reward is bigger but also deadlier. |
Some Asteroid Fields contain a type of Danger, the reward is bigger but also deadlier. |
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[[File:Hazard Protection 1 Booster.png|thumb|283x283px]] |
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Explosive = Land Mines, Cold, Radiation and Heat. You can protect yourself from most damage by installing a |
Explosive = Land Mines, Cold, Radiation and Heat. You can protect yourself from most damage by installing a Hazard Protection 1 Booster |
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|+Types of Hazardous Areas |
|+Types of Hazardous Areas |
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Revision as of 10:11, 27 March 2026
WIP!!
Mining types:
Surface mining will mine the Materials that are on the outer Layer of an Asteroid. Usually less rewarding but easier.
Core mining will empty the last remains of the Asteroid. The Core has higher HP but gives usually more rewarding Ores.
Each mining type will be indicated on the Mining Gear. It will either say "Surface" or "Core". There's a 5% chance you will spawn a Core Ore on spawning a surface one.
There are 2 Skills in the Mining Skill tree that helps you with mining:
Asteroid Fields will replenish after 1h when you haven't been there.
Yield:
Yield determines the chance to spawn ore when damaging an asteroid, while Power affects how much damage you deal. As damage accumulates, reaching thresholds triggers ore spawns based on Power. Higher Yield increases spawn chances and can be boosted by skills, crew, or equipment. With Yield Values over 100% there is a chance to create a second "drop" and so on.
Drone Laser = 60% Yield Drone Driller = 80% Yield.
Hazardous Areas:
Some Asteroid Fields contain a type of Danger, the reward is bigger but also deadlier.

Explosive = Land Mines, Cold, Radiation and Heat. You can protect yourself from most damage by installing a Hazard Protection 1 Booster





