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Turrets: Difference between revisions

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== '''Turret List''' ==
== '''Turret List''' ==


{| class="sortable fandom-table"
{| class="sortable fandom-table" style="width: 75%;"
! Listing
! Listing
! Item Name
! Item Name
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| ARM-7 Slug
| ARM-7 Slug
| M, L
| M, L
| Cannot miss, (L only) can penetrate multiple targets, extreme range.
| Extremely rarely misses, (L only) can penetrate multiple targets, extreme range.
|-
|-
| Cannon
| Cannon
Line 87: Line 87:
| SAB Round
| SAB Round
| S
| S
| 40% Yield, surface, cannot miss.
| 40% Yield, surface.
|-
|-
| Mining Cannon
| Mining Cannon

Revision as of 21:37, 21 May 2026

Turrets are the business end of any ship. Turrets are placed onto a ship's hardpoint. Hardpoints come in several sizes (small, medium large), and can hold any turret up to their nominal size.

While not all ships have turrets, a vast majority do. Many turrets require Ammo to operate.

Turrets can be used for Combat, Mining or Salvage.

Some turrets are limited in sizes - only small, only large, or only some available sizes.

Turret List

Listing Item Name Type Ammo Size Notes
AO Cannon Asteroid Obliterator Mining Obliterator Bomb L 40% Yield, surface/core.
Autocannon Autocannon Combat PAC Round S, M
Burst Railgun BX-Railcaster Combat ARM-7 Slug M, L Extremely rarely misses, (L only) can penetrate multiple targets, extreme range.
Cannon Cannon Combat Obliterator Bomb L
Double Gatling Shredder Combat Shatter Shell Clip S Short range.
DT Chaingun DT Chaingun Combat Shatter Shell Clip L
Hailfire M(issile)-Launcher Hailfire Launcher Combat Havoc Missile S
Laser Laserturret Combat - S, M, L Cannot miss, double energy usage.
Laser Shotgun Scatterbeam Combat - S Short range, double energy usage.
Mining Autocannon Mining Autocannon Mining SAB Round S 40% Yield, surface.
Mining Cannon Asteroid Obliterator Mining Obliterator Bomb S, M 45% Yield
Mining Laser Cutter / Mining Beam Mining - S, M, L 60% Yield, surface, cannot miss, double energy usage.
Mining Launcher Core Breaker / Core Buster Mining Core Buster S, M, L 40% Yield, core, cannot miss.
Mining LR Autocannon Mining LR Autocannon Mining SAB Round L 40% Yield, surface.
Missile Launcher Missile Launcher Combat Havoc Missile S, M, L
Plasma Battery Plasma Battery Combat Plasma Microcell L
Plasma Cannon Plasma Cannon Combat Plasma Cell M, L
Plasma Repeater Plasma Spitter / Plasma Repeater Combat Plasma Microcell S, M
Railgun Railgun Combat ARM-7 Slug S, M, L Cannot miss, (M and L only) can penetrate multiple targets, extreme range.
Salvage Grinder Salvage Grinder Salvage - S, M, L 60% Yield, structure.
Salvage Laser Salvage Cutter Salvage - S, M, L 60% Yield, cannot miss, double energy usage.
Triple Autocannon Triple Autocannon Combat PAC Round L
Twin Autocannon Twin Autocannon Combat PAC Round M
Twin Mining Laser Mining Twin Slicer Mining - M, L 50% Yield, surface, cannot miss, double energy usage.