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Turrets: Difference between revisions

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Created page with "Turrets are the '''business end''' of any ship. The are placed onto a ship's '''hardpoint'''. Hardpoints come in several sizes (small, medium large), and cna hold any turret up to their nominal size. While not all ships have turrets, a vast majority do. == '''Turret List''' == {| class="wikitable" |+ Turret List |- ! rowspan="10" | left|300px left|300px left|300px File:Turret...."
 
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[[File:Turret.list.1.png|right|300px]]
Turrets are the '''business end''' of any [[Ships|ship]]. The are placed onto a ship's '''hardpoint'''. Hardpoints come in several sizes (small, medium large), and cna hold any turret up to their nominal size.
[[File:Turret.list.2.png|right|300px]]
[[File:Turret.list.3.png|right|300px]]
[[File:Turret.list.4.png|right|300px]]
[[File:Turret.list.5.png|right|300px]]
[[File:Turret.list.6.png|right|300px]]


Turrets are the '''business end''' of any [[Ships|ship]]. Turrets are placed onto a ship's '''hardpoint'''. Hardpoints come in several sizes (small, medium large), and can hold any turret up to their nominal size.
While not all ships have turrets, a vast majority do.

While not all ships have turrets, a vast majority do. Many turrets require [[Ammo]] to operate.

Turrets can be used for [[Combat]], [[Mining]] or [[Salvage]].

Some turrets are limited in sizes - only small, only large, or only some available sizes.


== '''Turret List''' ==
== '''Turret List''' ==


{| class="wikitable"
{| class="sortable fandom-table"
! Listing
|+ Turret List
! Item Name
|-
! Type
! rowspan="10" |
! Ammo
[[File:Turret.list.1.png|left|300px]]
! Size
[[File:Turret.list.2.png|left|300px]]
[[File:Turret.list.3.png|left|300px]]
[[File:Turret.list.4.png|left|300px]]
[[File:Turret.list.5.png|left|300px]]
[[File:Turret.list.6.png|left|300px]]
[[File:Turret.list.7.png|left|300px]]
! Module
! Notes
! Notes
|-
|-
| AO Cannon

| Asteroid Obliterator

| Mining
| Obliterator Bomb
| L
| 40% Yield, surface/core.
|-
| Autocannon
| Autocannon
| Combat
| PAC Round
| S, M
|
|-
| Burst Railgun
| BX-Railcaster
| Combat
| ARM-7 Slug
| M, L
| Cannot miss, can penetrate multiple targets, extreme range.
|-
| Cannon
| Cannon
| Combat
| Obliterator Bomb
| L
|
|-
| Double Gattling
| Shredder
| Combat
| Shatter Shell Clip
| S
| Short range.
|-
| DT Chaingun
| DT Chaingun
| Combat
| Shatter shell Clip
| L
|
|-
| Hailfire M(issile)-Launcher
| Hailfire Launcher
| Combat
| Havoc Missile
| S
|
|-
| Laser
| Laserturret
| Combat
| -
| S, M, L
| Cannot miss.
|-
| Laser Shotgun
| Scatterbeam
| Combat
| -
| S
| Short range.
|-
| Mining Autocannon
| Mining Autocannon
| Mining
| SAB Round
| S
| 40% Yield, surface, cannot miss.
|-
| Mining Cannon
| Asteroid Obliterator
| Mining
| Obliterator Bomb
| M
| 45% Yield
|-
| Mining Laser
| Cutter / Mining Beam
| Mining
| -
| S, M, L
| 60% Yield, surface, cannot miss.
|-
| Mining Launcher
| Core Breaker / Core Buster
| Mining
| Core Buster
| S, M, L
| 40% Yield, core, cannot miss.
|-
| Mining LR Autocannon
| Mining LR Autocannon
| Mining
| SAB Round
| L
| 40% Yield, surface.
|-
| Missile Launcher
| Missile Launcher
| Combat
| Havoc Missile
| S, M, L
|
|-
| Plasma Battery
| Plasma Battery
| Combat
| Plasma Microcell
| L
|
|-
| Plasma Cannon
| Plasma Cannon
| Combat
| Plasma Cell
| M, L
|
|-
| Plasma Repeater
| Plasma Spitter / Plasma Repeater
| Combat
| Plasma Microcell
| S, M
|
|-
| Railgun
| Railgun
| Combat
| ARM-7 Slug
| S, M, L
| Cannot miss, can penetrate multiple targets, extreme range.
|-
| Salvage Grinder
| Salvage Grinder
| Salvage
| -
| S, M, L
| 60% Yield, structure.
|-
| Salvage Laser
| Salvage Cutter
| Salvage
| -
| S, M, L
| 60% Yield, cannot miss.
|-
| Triple Autocannon
| Triple Autocannon
| Combat
| PAC Round
| L
|
|-
| Twin Autocannon
| Twin Autocannon
| Combat
| PAC Round
| M
|
|-
| Twin Mining Laser
| Mining Twin Slicer
| Mining
| -
| M, L
| 50% Yield, surface, cannot miss.
|-
|}
|}



Revision as of 08:05, 24 April 2026

Turrets are the business end of any ship. Turrets are placed onto a ship's hardpoint. Hardpoints come in several sizes (small, medium large), and can hold any turret up to their nominal size.

While not all ships have turrets, a vast majority do. Many turrets require Ammo to operate.

Turrets can be used for Combat, Mining or Salvage.

Some turrets are limited in sizes - only small, only large, or only some available sizes.

Turret List

Listing Item Name Type Ammo Size Notes
AO Cannon Asteroid Obliterator Mining Obliterator Bomb L 40% Yield, surface/core.
Autocannon Autocannon Combat PAC Round S, M
Burst Railgun BX-Railcaster Combat ARM-7 Slug M, L Cannot miss, can penetrate multiple targets, extreme range.
Cannon Cannon Combat Obliterator Bomb L
Double Gattling Shredder Combat Shatter Shell Clip S Short range.
DT Chaingun DT Chaingun Combat Shatter shell Clip L
Hailfire M(issile)-Launcher Hailfire Launcher Combat Havoc Missile S
Laser Laserturret Combat - S, M, L Cannot miss.
Laser Shotgun Scatterbeam Combat - S Short range.
Mining Autocannon Mining Autocannon Mining SAB Round S 40% Yield, surface, cannot miss.
Mining Cannon Asteroid Obliterator Mining Obliterator Bomb M 45% Yield
Mining Laser Cutter / Mining Beam Mining - S, M, L 60% Yield, surface, cannot miss.
Mining Launcher Core Breaker / Core Buster Mining Core Buster S, M, L 40% Yield, core, cannot miss.
Mining LR Autocannon Mining LR Autocannon Mining SAB Round L 40% Yield, surface.
Missile Launcher Missile Launcher Combat Havoc Missile S, M, L
Plasma Battery Plasma Battery Combat Plasma Microcell L
Plasma Cannon Plasma Cannon Combat Plasma Cell M, L
Plasma Repeater Plasma Spitter / Plasma Repeater Combat Plasma Microcell S, M
Railgun Railgun Combat ARM-7 Slug S, M, L Cannot miss, can penetrate multiple targets, extreme range.
Salvage Grinder Salvage Grinder Salvage - S, M, L 60% Yield, structure.
Salvage Laser Salvage Cutter Salvage - S, M, L 60% Yield, cannot miss.
Triple Autocannon Triple Autocannon Combat PAC Round L
Twin Autocannon Twin Autocannon Combat PAC Round M
Twin Mining Laser Mining Twin Slicer Mining - M, L 50% Yield, surface, cannot miss.