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Created page with "{{stub}} == '''Experience, Levelling and Mastery:''' == Level and EXP: Depending on the Level in the Zone you're in and your Mastery Levels you will gain less EXP for the remaining Mastery Branches. Example: If you have Mastery 30 in Combat, Drones and Mining you won't gain much EXP for Salvage Tasks in lower Level Areas. To Level up salvage in this case head to a higher level Sub-System than you are currently in. Mastery: Mastery as the name implies is getting gud in..." |
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[[File:Skill.mastery.png|600px|thumb|right|Skill Mastery Tooltip]] |
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Skill Mastery is a measure of experience and bonuses gained through practice. It is acquired by performing tasks. Level of the Mastery is capped at character level - a player at level 60 can master skills up to level 60. |
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== '''Experience, Levelling and Mastery:''' == |
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Level and EXP: Depending on the Level in the Zone you're in and your Mastery Levels you will gain less EXP for the remaining Mastery Branches. |
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In essence - the more one does something, the better one will become at that task. |
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Example: If you have Mastery 30 in Combat, Drones and Mining you won't gain much EXP for Salvage Tasks in lower Level Areas. To Level up salvage in this case head to a higher level Sub-System than you are currently in. |
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== '''Masteries and Bonuses''' == |
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Mastery: Mastery as the name implies is getting gud in a given Skill Branch. Mastery will give you a Bonus, check the Level and the Bonus when hovering over Mastery in "Skills" under the "Captain" Menu. |
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{| class="wikitable" |
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|+ Skill masteries |
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! Mastery |
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! Bonus per level |
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! Gained by |
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|- |
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| Mining |
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| +0.5% Mining Power |
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| Mining |
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|- |
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| Drones |
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| +0.5% Drone Power |
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| Utilizing drones for activities |
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|- |
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| Autopilot |
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| +0.1% Penalty Reduction |
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| Running [[ECHO]] in idle mode while it is actively working on a task |
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|- |
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| Industrial |
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| +0.5% Refine/Craft Speed |
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| Refining and Crafting items |
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|- |
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| Salvaging |
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| +0.5% Savage Power |
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| Salvaging |
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|- |
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| Economy |
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| +1% Trade Terminal supply |
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| Gaining trade profit |
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|- |
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| Combat |
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| +0.5% Combat Power |
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| Inflicting combat damage |
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|- |
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| Defense |
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| +0.1% Damage Reduction |
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| Receiving damage |
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|} |
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[[Category:Game Concepts]] |
[[Category:Game Concepts]] |
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Revision as of 12:03, 19 April 2026

Skill Mastery is a measure of experience and bonuses gained through practice. It is acquired by performing tasks. Level of the Mastery is capped at character level - a player at level 60 can master skills up to level 60.
In essence - the more one does something, the better one will become at that task.
Masteries and Bonuses
| Mastery | Bonus per level | Gained by |
|---|---|---|
| Mining | +0.5% Mining Power | Mining |
| Drones | +0.5% Drone Power | Utilizing drones for activities |
| Autopilot | +0.1% Penalty Reduction | Running ECHO in idle mode while it is actively working on a task |
| Industrial | +0.5% Refine/Craft Speed | Refining and Crafting items |
| Salvaging | +0.5% Savage Power | Salvaging |
| Economy | +1% Trade Terminal supply | Gaining trade profit |
| Combat | +0.5% Combat Power | Inflicting combat damage |
| Defense | +0.1% Damage Reduction | Receiving damage |