Aspects: Difference between revisions
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| [[File:Reload Subroutine.png|40x40px]] || <span style="color:green">Reload Subroutine</span> || Increases reload speed of the weapon by 25% || Weapons |
| [[File:Reload Subroutine.png|40x40px]] || <span style="color:green">Reload Subroutine</span> || Increases reload speed of the weapon by 25% || Weapons |
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| [[File:Shielding Subsystem.png|40x40px]] || <span style="color:green">Shielding Subsystem</span> || Increases Shield regeneration rate by 5% || All Items |
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| [[File:Solar Powered.png|40x40px]] || <span style="color:green">Solar Powered</span> || Does not require Reactor energy to function || All Items |
| [[File:Solar Powered.png|40x40px]] || <span style="color:green">Solar Powered</span> || Does not require Reactor energy to function || All Items |
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Revision as of 06:47, 13 March 2026
What are Aspects?:

Aspects fill the Slot underneath your Gear Item. Aspects add a new Stat to your Item. Either increased defence values for a given Stat or faster reload for a Weapon. The effect is always shown on the Aspect.
Depending on Rarity of the item you can find different Aspects. Some Aspects are bound to one or more Items it can be installed on while others can be installed on all Modules. Aspects can be modified in the Workshop.
Normal = No Aspects.
Green = possibility for 0-1 random Aspect.
Blue = always comes with 1 Aspect, low chance for 2 Aspects.
Purple = Always comes with 1 Aspect, higher chance than blue for 2 Aspects.
Orange = always comes with 2 random Aspects.