Aspects: Difference between revisions
From Vanguard Galaxy Wiki
More actions
Content deleted Content added
vgwiki>Pinezerka No edit summary |
vgwiki>Pinezerka No edit summary |
||
| Line 18: | Line 18: | ||
{| class="sortable fandom-table" |
{| class="sortable fandom-table" |
||
! !! Aspects !! Description !! Slots |
! !! Aspects !! Description !! Slots |
||
|- |
|||
| [[File:Critical Attenuation.png|40x40px]] || <span style="color:green">Critical Attenuation</span> || Increases critical strike damage of this weapon by 25% || Weapons |
|||
|- |
|||
| [[File:Extended Drone Boy.png|40x40px]] || <span style="color:green">Extended Drone Boy</span> || Increases maximum drones by 1 || Dronebay |
|||
|- |
|||
| [[File:Gamma Ward.png|40x40px]] || <span style="color:green">Gamma Ward</span> || Increases Energy and Radiation damage resistance by 5% || All Items |
|||
|- |
|||
| [[File:Hardened Plating.png|40x40px]] || <span style="color:green">Hardened Plating</span> || Increases Kinetic, Corrosive and Explosion damage resistance by 2% || All Items |
|||
|- |
|||
| [[File:Microgenerators.png|40x40px]] || <span style="color:green">Microgenerators</span> || Increases reactor energy by 10% || All Modules |
|||
|- |
|- |
||
| [[File:Microthruster Array.png|40x40px]] || <span style="color:green">Microthruster Array</span> || Increases Engine thrust by 10% || All Modules |
| [[File:Microthruster Array.png|40x40px]] || <span style="color:green">Microthruster Array</span> || Increases Engine thrust by 10% || All Modules |
||
| Line 26: | Line 36: | ||
|- |
|- |
||
| [[File:Solar Powered.png|40x40px]] || <span style="color:green">Solar Powered</span> || Does not require Reactor energy to function || All Items |
| [[File:Solar Powered.png|40x40px]] || <span style="color:green">Solar Powered</span> || Does not require Reactor energy to function || All Items |
||
|- |
|||
| [[File:Structural Supports.png|40x40px]] || <span style="color:green">Structural Supports</span> || Increases Hull HP by 5% || All Items |
|||
|- |
|- |
||
| [[File:Crisis Protocol.png|40x40px]] || <span style="color:purple">Crisis Protocol</span> || Adds +30% Power for 10 seconds whenever you take hull damage. (Cooldown: 40 seconds) || Hull ? |
| [[File:Crisis Protocol.png|40x40px]] || <span style="color:purple">Crisis Protocol</span> || Adds +30% Power for 10 seconds whenever you take hull damage. (Cooldown: 40 seconds) || Hull ? |
||
|- |
|||
| [[File:Firestarter.png|40x40px]] || <span style="color:purple">Firestarter</span> || Deals an additional 15% Heat damage over 6 seconds || Weapons |
|||
|- |
|- |
||
| [[File:Frozen Core.png|40x40px]] || <span style="color:purple">Frozen Core</span> || Deals an additional 10% Cold damage. Hits may slow the target's movement || Weapons |
| [[File:Frozen Core.png|40x40px]] || <span style="color:purple">Frozen Core</span> || Deals an additional 10% Cold damage. Hits may slow the target's movement || Weapons |
||
| Line 36: | Line 50: | ||
|- |
|- |
||
| [[File:Rangefinder.png|40x40px]] || <span style="color:purple">Rangefinder</span> || Increases weapon range by 25% || Scanner |
| [[File:Rangefinder.png|40x40px]] || <span style="color:purple">Rangefinder</span> || Increases weapon range by 25% || Scanner |
||
|- |
|||
| [[File:Repair Nanites.png|40x40px]] || <span style="color:purple">Repair Nanites</span> || Armor slowly regenerates over time || All Modules |
|||
|- |
|- |
||
| [[File:Punch Through.png|40x40px]] || <span style="color:purple">Punch Through</span> || Deals an additional 10% Kinetic damage || Weapons |
| [[File:Punch Through.png|40x40px]] || <span style="color:purple">Punch Through</span> || Deals an additional 10% Kinetic damage || Weapons |
||
Revision as of 06:35, 13 March 2026
What are Aspects?:

Aspects fill the Slot underneath your Gear Item. Aspects add a new Stat to your Item. Either increased defence values for a given Stat or faster reload for a Weapon. The effect is always shown on the Aspect.
Depending on Rarity of the item you can find different Aspects. Some Aspects are bound to one or more Items it can be installed on while others can be installed on all Modules. Aspects can be modified in the Workshop.
Normal = No Aspects.
Green = possibility for 0-1 random Aspect.
Blue = always comes with 1 Aspect, low chance for 2 Aspects.
Purple = Always comes with 1 Aspect, higher chance than blue for 2 Aspects.
Orange = always comes with 2 random Aspects.