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{{Ver|0.8.1.1}} |
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{{Ver|0.8.1.9}} |
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'''Crew Skills''' are the passive bonuses that hired '''[[Crew#Crew members|crew members]]''' contribute to your ship. Every crew member is generated with a fixed set of skills drawn from their '''profession''', and those skills switch on as the crew member gains levels — each unlocked skill adds one rank to the matching node in your captain's [[Skills|skill trees]]. |
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'''Officer Skills''' are the passive bonuses that hired officers contribute to your ship. Every officer is generated with a fixed set of skills drawn from their profession (see below), and those skills switch on as the crew member gains levels — each unlocked skill adds one rank to the matching node in your captain's [[Skills|skill trees]]. |
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[[File:Crewskill123456.png|right]] |
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== How crew skills work == |
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Higher quality officers can utilize more skills: |
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* '''Profession pool.''' A crew member only rolls skills flagged for their profession — '''Mining''', '''Salvaging''', '''Combat''', '''Engineering''' or '''Industrial'''. A single skill can belong to more than one profession. |
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* '''Skill slots by [[Crew#Crew rarities|rarity]].''' Higher rarity grants more skill slots: |
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{| class="wikitable" |
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{| class="wikitable " |
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! Rarity !! Skill slots !! Tiers filled |
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! Rarity !! Skill slots |
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| '''Standard''' || 3 || 1, 2, 3 |
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| '''Standard''' || 2 |
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| {{color|green|Enhanced}} || 3 |
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| '''Enhanced''' || 6 || 1–5 + tier 6 |
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| '''High-Grade'''+ || 9 || 1–8 + tier 9 |
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| {{color|blue|High-Grade}} || 5 |
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| {{color|purple|Exotic}} || 6 |
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|} |
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''Slot counts are fixed by rarity, but the current build only defines crew skills up to tier 6 — the tier 7–8 minor slots and the tier 9 major slot on High-Grade+ crew have no skills to fill yet.'' |
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'''Note''': Legendary officers don't exist yet. For info how to train officers, see [[Personnel Center]]. |
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* '''Minor vs. major.''' Tiers 1–2, 4–5 and 7–8 roll '''minor''' skills — multi-rank passives that stack. Tiers 3, 6 and 9 roll a single '''major''' skill — usually a one-rank ability or a powerful threshold effect. |
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* '''Level gates.''' A skill unlocks once the crew member reaches its required level: '''tier 1''' from level 1, then '''+5 levels per tier''' (tier 2 at 5, tier 3 at 10, tier 4 at 15, tier 5 at 20, tier 6 at 25, and so on). |
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== How Officer Skills work == |
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* '''Stacking onto your trees.''' Each unlocked crew skill adds '''+1 rank''' to that node in your own skill trees, on top of any points you invested. Several crew members carrying the same skill stack their ranks together, and a skill can be active from crew alone even if you never spent a point in it. |
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* '''Profession skills''': A crew member only rolls skills flagged for their profession, such as '''Mining''', '''Salvaging''', '''Combat''', '''Engineering''' or '''Industrial'''. A single skill can belong to more than one profession. |
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* '''Skill slots by officer quality''': Higher quality officers can use more skills. |
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* '''Minor vs. major skills''': Skills in slots <code>1-2</code> and <code>4-5</code> are '''minor''' skills. Skills in slots <code>3</code> and <code>6</code> are '''major''' skills which usually grant a powerful ability or effect. |
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* '''Level gates''': A skill unlocks once the crew member reaches its required level. For skills in slots <code>1/2/3/4/5/6</code>, officer needs to be level <code>1/15/30/40/50/60</code> to utilize them. |
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* '''Officer skills stack with Captain's skills''': Each unlocked officer skills adds '''+1 rank''' to that node in your own skill trees, on top of any points you invested. Several crew members carrying the same skill stack their ranks together, so you can have a skill at rank 8/3 - 8 points total out of 3 possible, since 5 officers contribute +1, and the captain contributes +3. |
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== Skill list == |
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== Skill list == |
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Pick a profession tab below to see every skill a crew member of that profession can roll, grouped by the slot pool that unlocks it. Skills shared by more than one profession appear under each. ''Minor'' pools (slots 1–2 and 4–5) hold stacking multi-rank passives; ''major'' pools (slots 3 and 6) hold a single skill, usually an ability or threshold effect. |
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The skills below are grouped by tier. Class shows which crew professions can roll each skill. |
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<tabber> |
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<tabber> |
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|-|Combat = |
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Tiers 1–2= |
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''Slots 1–2 — minor passives'' |
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{| class="wikitable sortable" |
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{| class="wikitable" style="width: 90%; table-layout: fixed;" |
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! Icon !! Class !! Skill !! Effect |
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! style="width: 50px; white-space: nowrap;" | Icon |
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! style="width: 15%;" | Skill |
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! style="width: auto;" | Effect |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT2CriticalDamage.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT2CriticalDamage.png|32px|link=]] |
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| Combat, Engineering |
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| '''Annihilator''' |
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| '''Annihilator''' |
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| Increases Critical Damage. ''(stacks up to 3 ranks)'' |
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| Increases Critical Damage by 5%. |
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| style="text-align:center" | [[File:VG_SkillIcon_DefenseArmorRepairDrone.png|32px|link=]] |
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| Mining, Engineering |
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| '''Armor Repair Bot''' |
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| When you take armor damage, deploy 1 repair bot(s) that each restore 1% of your armor every 2 seconds. Each bot lasts 20 seconds. (Cooldown: 60 seconds). ''(stacks up to 5 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_LeadershipCrewBoardingPowerIncrease.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_LeadershipCrewBoardingPowerIncrease.png|32px|link=]] |
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| Combat, Engineering |
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| '''Assault Doctrine''' |
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| '''Assault Doctrine''' |
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| Increases the boarding power of all your crew by 10%, making them more effective in ship-to-ship boarding combat. ''(stacks up to 3 ranks)'' |
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| Increases the boarding power of all your crew by 10%, making them more effective in ship-to-ship boarding combat. |
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| style="text-align:center" | [[File:VG_SkillIcon_DronesDefenses.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_DronesDefenses.png|32px|link=]] |
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| Combat |
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| '''Composite Drone Armor''' |
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| '''Composite Drone Armor''' |
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| Drones will receive a 3% increase to Damage Reduction. ''(stacks up to 3 ranks)'' |
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| Drones will receive a 3% increase to Damage Reduction. |
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| style="text-align:center" | [[File:VG_SkillIcon_LeadershipCrewResistanceIncrease1.png|32px|link=]] |
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| Engineering |
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| '''Crew Conditioning''' |
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| Increases crew resistance by 10%, reducing the chance of casualties from hull damage and boosting HP in boarding combat. ''(stacks up to 3 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_DronesSpeed.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_DronesSpeed.png|32px|link=]] |
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| Mining, Salvaging, Combat |
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| '''Drone Agility''' |
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| '''Drone Agility''' |
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| Boosts the engine thrust of all drones by 10%. ''(stacks up to 5 ranks)'' |
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| Boosts the engine thrust of all drones by 10%. |
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| style="text-align:center" | [[File:VG_SkillIcon_SalvagingSalvagePower.png|32px|link=]] |
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| Salvaging |
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| '''Enhanced Beams''' |
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| Increases Salvage Power. ''(stacks up to 5 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_MiningT1TurretRotationSpeed.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_MiningT1TurretRotationSpeed.png|32px|link=]] |
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| Mining, Salvaging, Combat, Engineering, Industrial |
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| '''Excavation Actuators''' |
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| '''Excavation Actuators''' |
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| Boosts your turret rotation speed. ''(stacks up to 5 ranks)'' |
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| Boosts your turret rotation speed by 4%. |
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| style="text-align:center" | [[File:VG_SkillIcon_PromptEngineeringExperiencePenaltyReduction.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_DronesDamage.png|32px|link=]] |
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| '''Optimized Drone Tools''' |
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| Engineering |
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| Increases Drone Power by 2%. |
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| '''Experience Penalty Reducer''' |
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| Reduces the experience penalty by 2%. ''(stacks up to 5 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_LeadershipShipBrigCapacityIncrease.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT1CritChance.png|32px|link=]] |
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| '''Precise Targeting''' |
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| Engineering |
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| Improves Critical Chance by 1%. |
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| '''Extended Brig''' |
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| Increases the brig capacity of your ships by 10%, allowing you to hold more prisoners. ''(stacks up to 3 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_IndustrialT1CraftingSpeed.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT1Range.png|32px|link=]] |
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| '''Range Amplifier''' |
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| Engineering, Industrial |
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| Increases turret Range by 5%. |
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| '''Faster Production I''' |
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| Increases refinery and forge production speed by 8%. ''(stacks up to 5 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_PromptEngineeringT1MiningPowerPenaltyReduction.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT2AttackSpeed.png|32px|link=]] |
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| '''Rapid Assault''' |
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| Engineering |
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| Increases Attack Speed by 3%. |
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| '''Fieldwork Power Efficiency''' |
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| Reduces the penalty reduction to Mining and Salvage Power by 2%. ''(stacks up to 5 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_MiningT1MiningPower.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT1CombatPower.png|32px|link=]] |
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| '''Veteran's Might''' |
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| Mining |
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| Increases Combat Power by 1% (minimum of +3 Combat Power). |
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| '''Miner's Edge''' |
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| Increases Mining Power. ''(stacks up to 5 ranks)'' |
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''{{color|green|Slot 3}} — major skill'' |
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{| class="wikitable" style="width: 90%; table-layout: fixed;" |
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! style="width: 50px; white-space: nowrap;" | Icon |
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! style="width: 15%;" | Skill |
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! style="width: auto;" | Effect |
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| style="text-align:center" | [[File:VG_SkillIcon_DronesDamage.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_LeadershipCrewResistanceIncrease1.png|32px|link=]] |
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| '''Drone Handler''' |
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| Combat |
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| '''Optimized Drone Tools''' |
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| Increases Drone Power by 5%. |
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| Increases Drone Power. ''(stacks up to 5 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_MiningT2CargoCapacity.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_T3CombatAttackSpeed.png|32px|link=]] |
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| '''Fire Control Officer''' |
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| Mining, Industrial |
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| Increases Attack Speed by 12%. |
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| '''Ore Hold Retrofit''' |
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| Increase your ship's cargo capacity. ''(stacks up to 2 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_DefenseHordeDefense.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_T3EngineeringEnergyCapacity.png|32px|link=]] |
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| '''Reactor Technician''' |
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| Engineering, Industrial |
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| Increases Energy Capacity by10%. |
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| '''Overwhelming Resolve''' |
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| When 3 or more enemies are within range, gain 2% damage reduction. ''(stacks up to 5 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT1CritChance.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_T3CombatPrecision.png|32px|link=]] |
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| '''Targeting Specialist''' |
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| Combat |
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| Increases Critical Chance by 2%, and Critical Damage by 5%. |
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| '''Precise Targeting''' |
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| Improves Critical Chance. ''(stacks up to 5 ranks)'' |
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''{{color|blue|Slots 4–5}} — minor passives'' |
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{| class="wikitable" style="width: 90%; table-layout: fixed;" |
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! style="width: 50px; white-space: nowrap;" | Icon |
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! style="width: 15%;" | Skill |
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! style="width: auto;" | Effect |
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| style="text-align:center" | [[File:VG_SkillIcon_SalvagingYield.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveMegaCrit.png|32px|link=]] |
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| '''Critical Recursion''' |
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| Salvaging |
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| Critical Hits can trigger 1 additional times. Critical hit chance is halved each time. |
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| '''Precision Scraping''' |
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| Increases Yield. ''(stacks up to 3 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_DronesRebuildIncrease.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveInstantReload.png|32px|link=]] |
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| '''Instant Reload''' |
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| Engineering, Industrial |
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| 2% chance to instantly reload a turret. |
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| '''Quick Rebuild''' |
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| Drone rebuild time is reduced by 7.5%. ''(stacks up to 4 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT1Range.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveTriggerCombatPowerOnCrit.png|32px|link=]] |
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| '''Redline''' |
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| Mining, Salvaging, Combat, Engineering |
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| Critical hits have a 5% chance to grant a Rage stack for 15s (max 25 stacks). Each stack grants +0.5% Combat Power. (Cooldown: 1s). |
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| '''Range Amplifier''' |
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| Increases turret Range. ''(stacks up to 3 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT2AttackSpeed.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveCritChanceDamage.png|32px|link=]] |
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| '''Target Weak Spots''' |
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| Combat |
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| Increase Critical Chance by 1% & Critical Damage by 2.5%. |
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| '''Rapid Assault''' |
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| Increases Attack Speed. ''(stacks up to 5 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_DronesFasterDeploy.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveTurretRotation.png|32px|link=]] |
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| '''Turret Rotation''' |
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| Engineering, Industrial |
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| Boosts your turret rotation speed by 5%. |
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| '''Rapid Deployment''' |
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| Drone deployment accelerated by 40%. ''(stacks up to 2 ranks)'' |
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''{{color|purple|Slot 6}} — major skill'' |
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{| class="wikitable" style="width: 90%; table-layout: fixed;" |
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! style="width: 50px; white-space: nowrap;" | Icon |
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! style="width: 15%;" | Skill |
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! style="width: auto;" | Effect |
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| style="text-align:center" | [[File:VG_SkillIcon_MiningT2YieldBoost.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_UniqueIronRage.png|32px|link=]] |
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| '''Iron Rage''' |
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| Mining, Engineering |
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| When your hull takes a hit, increase Combat Power by 25% for 10 seconds. (Cooldown: 60s). |
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| '''Resource Maximizer''' |
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| Improves yield. ''(stacks up to 5 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_SalvagingSalvageCargoSpace.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_UniqueCombatBoardingSuppression.png|32px|link=]] |
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| '''Shock Assault''' |
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| Salvaging |
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| While boarding, enemy defenders have their Boarding Power reduced by 5%. |
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| '''Salvage Racks''' |
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| Increases Cargo Capacity. ''(stacks up to 3 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_PromptEngineeringT3YieldBonus.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_UniqueWarpath.png|32px|link=]] |
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| '''Warpath''' |
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| Engineering |
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| Each kill grants +3% Attack Speed for 2 minutes. Stacks up to 5 times. |
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| '''Smart Extraction''' |
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| Reduces the penalty reduction to Mining and Salvage yields by 2%. ''(stacks up to 5 ranks)'' |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT1CombatPower.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_UniqueWeaponsFree.png|32px|link=]] |
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| '''Weapons Free''' |
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| Combat |
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| On arriving at a combat zone, gain +10% Attack Speed for 30 seconds. (Cooldown: 180s). |
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| '''Veteran's Might''' |
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| Increases Combat Power. ''(stacks up to 5 ranks)'' |
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|-| |
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|-|Mining = |
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''Slots 1–2 — minor passives'' |
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Tiers 3= |
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{| class="wikitable sortable" |
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{| class="wikitable" style="width: 90%; table-layout: fixed;" |
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! style="width: 50px; white-space: nowrap;" | Icon |
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! Icon !! Class !! Skill !! Effect |
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! style="width: 15%;" | Skill |
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! style="width: auto;" | Effect |
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|- |
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| style="text-align:center" | [[File:VG_SkillIcon_T3EngineeringEnergyCapacity.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_DefenseArmorRepairDrone.png|32px|link=]] |
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| '''Armor Repair Bot''' |
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| Engineering |
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| When you take armor damage, deploy 1 repair bot(s) that each restore 1% of your armor every 2 seconds. Each bot lasts 20 seconds. (Cooldown: 60 seconds). |
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| '''Armor Plating''' |
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| Increases Armor HP. |
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| style="text-align:center" | [[File:VG_SkillIcon_UniqueCleanSweep.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_DronesSpeed.png|32px|link=]] |
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| '''Drone Agility''' |
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| Salvaging |
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| Boosts the engine thrust of all drones by 10%. |
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| '''Clean Sweep''' |
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| Destroying a wreck grants +20% Salvage Power for 2 minutes. (Cooldown: 5 min). |
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| style="text-align:center" | [[File:VG_SkillIcon_LeadershipCrewResistanceIncrease1.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_MiningT1TurretRotationSpeed.png|32px|link=]] |
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| '''Excavation Actuators''' |
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| Combat, Engineering |
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| Boosts your turret rotation speed by 4%. |
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| '''Drone Handler''' |
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| Increases Drone Power by 5%. |
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| style="text-align:center" | [[File:VG_SkillIcon_MiningT1MiningPower.png|32px|link=]] |
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| '''Miner's Edge''' |
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| Increases Mining Power by 1% +0.8 (minimum of +3 Mining Power). |
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|- |
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| style="text-align:center" | [[File:VG_SkillIcon_MiningT2CargoCapacity.png|32px|link=]] |
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| '''Ore Hold Retrofit''' |
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| Increase your ship's cargo capacity by 30. |
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| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT1Range.png|32px|link=]] |
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| '''Range Amplifier''' |
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| Increases turret Range by 5%. |
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| style="text-align:center" | [[File:VG_SkillIcon_MiningT2YieldBoost.png|32px|link=]] |
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| '''Resource Maximizer''' |
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| Improves yield by 2%. |
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''{{color|green|Slot 3}} — major skill'' |
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{| class="wikitable" style="width: 90%; table-layout: fixed;" |
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! style="width: 50px; white-space: nowrap;" | Icon |
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! style="width: 15%;" | Skill |
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! style="width: auto;" | Effect |
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|- |
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|- |
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| style="text-align:center" | [[File:VG_SkillIcon_T3MiningMiningPowerBoost.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3MiningMiningPowerBoost.png|32px|link=]] |
|
| Mining |
|
|
| '''Efficient Miner''' |
|
| '''Efficient Miner''' |
|
| Increases Mining Power. |
|
| Increases Mining Power by 5%. |
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_T3CombatAttackSpeed.png|32px|link=]] |
|
|
| Combat |
|
|
| '''Fire Control Officer''' |
|
|
| Increases Attack Speed. |
|
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3Yield.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_T3Yield.png|32px|link=]] |
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| Mining, Salvaging, Industrial |
|
|
| '''Harvester''' |
|
| '''Harvester''' |
|
| Increases Yield. |
|
| Increases Yield by 2.5%. |
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3Cargo.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3Cargo.png|32px|link=]] |
|
| Mining, Salvaging, Engineering, Industrial |
|
|
| '''Loadmaster''' |
|
| '''Loadmaster''' |
|
| Increases Cargo Capacity. |
|
| Increases Cargo Capacity by 5%. |
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueMiningOreUpgrade.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueMiningOreUpgrade.png|32px|link=]] |
|
| Mining |
|
|
| '''Lode Sense''' |
|
| '''Lode Sense''' |
|
| Each ore drop has a 5% chance to be upgraded to its next quality tier (if possible). |
|
| Each ore drop has a 5% chance to be upgraded to its next quality tier (if possible). |
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|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueLuckyHaul.png|32px|link=]] |
|
|
| Salvaging |
|
|
| '''Lucky Haul''' |
|
|
| Each salvage hit has a 1% chance to instantly drop an item from the wreck. (Cooldown: 1s). |
|
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueMiningEfficientDrilling.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueMiningEfficientDrilling.png|32px|link=]] |
|
| Mining |
|
|
| '''Reactor Rest''' |
|
| '''Reactor Rest''' |
|
| -50% reactor energy usage for 30 seconds after hitting an asteroid. (Cooldown: 60s). |
|
| -50% reactor energy usage for 30 seconds after hitting an asteroid. (Cooldown: 60s). |
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|} |
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|
|
|
''{{color|blue|Slots 4–5}} — minor passives'' |
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{| class="wikitable" style="width: 90%; table-layout: fixed;" |
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! style="width: 50px; white-space: nowrap;" | Icon |
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! style="width: 15%;" | Skill |
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! style="width: auto;" | Effect |
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|- |
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|- |
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| style="text-align:center" | [[File:VG_SkillIcon_T3EngineeringEnergyCapacity.png|32px|link=]] |
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| style="text-align:center" | [[File:VG_SkillIcon_SalvagingEquipmentExtractionBonus.png|32px|link=]] |
|
|
| '''Equipment Bonus''' |
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| Combat |
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|
|
| Bonus when extracting equipment (10% per rank). ''(In-game tooltip is currently a placeholder.)'' |
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| '''Reactor Technician''' |
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|
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|- |
|
| Increases Energy Capacity. |
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|
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT4HazardYieldIncrease.png|32px|link=]] |
|
|
| '''Hazard Leech''' |
|
|
| There is a 25% chance when taking damage from a hazard you increase Yield by 5% for 5 seconds. (Cooldown: 20s). |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT4YieldMiningPowerBoost.png|32px|link=]] |
|
|
| '''Precision Module''' |
|
|
| Increases mining power by 1%, and a bonus to Yield by 1%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT2TreasureChance.png|32px|link=]] |
|
|
| '''Smugglers Stash''' |
|
|
| You have a 1% chance each extraction to find a Locked Container hidden within an asteroid. |
|
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|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveTurretRotation.png|32px|link=]] |
|
|
| '''Turret Rotation''' |
|
|
| Boosts your turret rotation speed by 5%. |
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|} |
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|
''{{color|purple|Slot 6}} — major skill'' |
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{| class="wikitable" style="width: 90%; table-layout: fixed;" |
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! style="width: 50px; white-space: nowrap;" | Icon |
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! style="width: 15%;" | Skill |
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! style="width: auto;" | Effect |
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|- |
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| style="text-align:center" | [[File:VG_SkillIcon_UniqueMiningCritYield.png|32px|link=]] |
|
|
| '''Fault Line''' |
|
|
| Critical hits on asteroids have a 25% chance to grant +10% Yield for 8 seconds. |
|
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|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueMiningFieldFocus.png|32px|link=]] |
|
|
| '''Field Focus''' |
|
|
| On arriving at an asteroid field, gain +12.5% Mining Power for 60 seconds. (Cooldown: 180s). |
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|} |
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|-|Salvaging = |
|
|
''Slots 1–2 — minor passives'' |
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{| class="wikitable" style="width: 90%; table-layout: fixed;" |
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! style="width: 50px; white-space: nowrap;" | Icon |
|
|
! style="width: 15%;" | Skill |
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! style="width: auto;" | Effect |
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|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_DronesSpeed.png|32px|link=]] |
|
|
| '''Drone Agility''' |
|
|
| Boosts the engine thrust of all drones by 10%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_SalvagingSalvagePower.png|32px|link=]] |
|
|
| '''Enhanced Beams''' |
|
|
| Increases Salvage Power by 1% (minimum of +3 Salvage Power). |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT1TurretRotationSpeed.png|32px|link=]] |
|
|
| '''Excavation Actuators''' |
|
|
| Boosts your turret rotation speed by 4%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_SalvagingYield.png|32px|link=]] |
|
|
| '''Precision Scraping''' |
|
|
| Increases Yield by 2%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT1Range.png|32px|link=]] |
|
|
| '''Range Amplifier''' |
|
|
| Increases turret Range by 5%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_SalvagingSalvageCargoSpace.png|32px|link=]] |
|
|
| '''Salvage Racks''' |
|
|
| Increases Cargo Capacity by 25. |
|
|
|} |
|
|
|
|
|
''{{color|green|Slot 3}} — major skill'' |
|
|
{| class="wikitable" style="width: 90%; table-layout: fixed;" |
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! style="width: 50px; white-space: nowrap;" | Icon |
|
|
! style="width: 15%;" | Skill |
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|
! style="width: auto;" | Effect |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueCleanSweep.png|32px|link=]] |
|
|
| '''Clean Sweep''' |
|
|
| Destroying a wreck grants +20% Salvage Power for 2 minutes. (Cooldown: 5 min). |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_T3Yield.png|32px|link=]] |
|
|
| '''Harvester''' |
|
|
| Increases Yield by 2.5%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_T3Cargo.png|32px|link=]] |
|
|
| '''Loadmaster''' |
|
|
| Increases Cargo Capacity by 5%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueLuckyHaul.png|32px|link=]] |
|
|
| '''Lucky Haul''' |
|
|
| Each salvage hit has a 1% chance to instantly drop an item from the wreck. (Cooldown: 1s). |
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueSalvageSurge.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueSalvageSurge.png|32px|link=]] |
|
| Salvaging |
|
|
| '''Salvage Surge''' |
|
| '''Salvage Surge''' |
|
| On arriving at a salvage field, gain +12.5% Salvage Power for 60 seconds. (Cooldown: 180s). |
|
| On arriving at a salvage field, gain +12.5% Salvage Power for 60 seconds. (Cooldown: 180s). |
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3SalvageSalvagePower.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3SalvageSalvagePower.png|32px|link=]] |
|
| Salvaging |
|
|
| '''Scavenger''' |
|
| '''Scavenger''' |
|
| Increases Salvage Power. |
|
| Increases Salvage Power by 5%. |
|
|
|} |
|
|
|
|
|
''{{color|blue|Slots 4–5}} — minor passives'' |
|
|
{| class="wikitable" style="width: 90%; table-layout: fixed;" |
|
|
! style="width: 50px; white-space: nowrap;" | Icon |
|
|
! style="width: 15%;" | Skill |
|
|
! style="width: auto;" | Effect |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT4HazardYieldIncrease.png|32px|link=]] |
|
|
| '''Hazard Leech''' |
|
|
| There is a 25% chance when taking damage from a hazard you increase Yield by 5% for 5 seconds. (Cooldown: 20s). |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveTurretRotation.png|32px|link=]] |
|
|
| '''Turret Rotation''' |
|
|
| Boosts your turret rotation speed by 5%. |
|
|
|} |
|
|
|
|
|
''{{color|purple|Slot 6}} — major skill'' |
|
|
{| class="wikitable" style="width: 90%; table-layout: fixed;" |
|
|
! style="width: 50px; white-space: nowrap;" | Icon |
|
|
! style="width: 15%;" | Skill |
|
|
! style="width: auto;" | Effect |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueSalvageCritYield.png|32px|link=]] |
|
|
| '''Sharp Eye''' |
|
|
| Critical hits on wrecks grant +5% Yield for 10 seconds. Stacks up to 5 times. (Cooldown: 2s). |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueStripFocus.png|32px|link=]] |
|
|
| '''Strip Focus''' |
|
|
| Each salvage hit grants +5% Salvage Power for 60 seconds. Stacks up to 5 times. (Cooldown: 1s). |
|
|
|} |
|
|
|
|
|
|
|
|
|
|
|
|-|Engineering = |
|
|
''Slots 1–2 — minor passives'' |
|
|
{| class="wikitable" style="width: 90%; table-layout: fixed;" |
|
|
! style="width: 50px; white-space: nowrap;" | Icon |
|
|
! style="width: 15%;" | Skill |
|
|
! style="width: auto;" | Effect |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT2CriticalDamage.png|32px|link=]] |
|
|
| '''Annihilator''' |
|
|
| Increases Critical Damage by 5%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_DefenseArmorRepairDrone.png|32px|link=]] |
|
|
| '''Armor Repair Bot''' |
|
|
| When you take armor damage, deploy 1 repair bot(s) that each restore 1% of your armor every 2 seconds. Each bot lasts 20 seconds. (Cooldown: 60 seconds). |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_LeadershipCrewBoardingPowerIncrease.png|32px|link=]] |
|
|
| '''Assault Doctrine''' |
|
|
| Increases the boarding power of all your crew by 10%, making them more effective in ship-to-ship boarding combat. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_LeadershipCrewResistanceIncrease1.png|32px|link=]] |
|
|
| '''Crew Conditioning''' |
|
|
| Increases crew resistance by 10%, reducing the chance of casualties from hull damage and boosting HP in boarding combat. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT1TurretRotationSpeed.png|32px|link=]] |
|
|
| '''Excavation Actuators''' |
|
|
| Boosts your turret rotation speed by 4%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_PromptEngineeringExperiencePenaltyReduction.png|32px|link=]] |
|
|
| '''Experience Penalty Reducer''' |
|
|
| Reduces the experience penalty by 2%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_LeadershipShipBrigCapacityIncrease.png|32px|link=]] |
|
|
| '''Extended Brig''' |
|
|
| Increases the brig capacity of your ships by 10%, allowing you to hold more prisoners. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_IndustrialT1CraftingSpeed.png|32px|link=]] |
|
|
| '''Faster Production I''' |
|
|
| Increases refinery and forge production speed by 8%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_PromptEngineeringT1MiningPowerPenaltyReduction.png|32px|link=]] |
|
|
| '''Fieldwork Power Efficiency''' |
|
|
| Reduces the penalty reduction to Mining and Salvage Power by 2%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_DefenseHordeDefense.png|32px|link=]] |
|
|
| '''Overwhelming Resolve''' |
|
|
| When 3 or more enemies are within range, gain 2% damage reduction. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_DronesRebuildIncrease.png|32px|link=]] |
|
|
| '''Quick Rebuild''' |
|
|
| Drone rebuild time is reduced by 7.5%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT1Range.png|32px|link=]] |
|
|
| '''Range Amplifier''' |
|
|
| Increases turret Range by 5%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_DronesFasterDeploy.png|32px|link=]] |
|
|
| '''Rapid Deployment''' |
|
|
| Drone deployment accelerated by 40%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT2YieldBoost.png|32px|link=]] |
|
|
| '''Resource Maximizer''' |
|
|
| Improves yield by 2%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_PromptEngineeringT3YieldBonus.png|32px|link=]] |
|
|
| '''Smart Extraction''' |
|
|
| Reduces the penalty reduction to Mining and Salvage yields by 2%. |
|
|
|} |
|
|
|
|
|
''{{color|green|Slot 3}} — major skill'' |
|
|
{| class="wikitable" style="width: 90%; table-layout: fixed;" |
|
|
! style="width: 50px; white-space: nowrap;" | Icon |
|
|
! style="width: 15%;" | Skill |
|
|
! style="width: auto;" | Effect |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_T3EngineeringEnergyCapacity.png|32px|link=]] |
|
|
| '''Armor Plating''' |
|
|
| Increases Armor HP by 10%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_LeadershipCrewResistanceIncrease1.png|32px|link=]] |
|
|
| '''Drone Handler''' |
|
|
| Increases Drone Power by 5%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_T3Cargo.png|32px|link=]] |
|
|
| '''Loadmaster''' |
|
|
| Increases Cargo Capacity by 5%. |
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3EngineeringEnergyCapacity.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3EngineeringEnergyCapacity.png|32px|link=]] |
|
| Engineering |
|
|
| '''Shield Boost''' |
|
| '''Shield Boost''' |
|
| Increases Shield HP. |
|
| Increases Shield HP by 10%. |
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3EngineeringEnergyCapacity.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3EngineeringEnergyCapacity.png|32px|link=]] |
|
| Engineering |
|
|
| '''Sustained Operator''' |
|
| '''Sustained Operator''' |
|
| Every 10 minutes of continuous Autopilot grants +1% efficiency (max 10%). |
|
| Every 10 minutes of continuous Autopilot grants +1% efficiency (max 10%). |
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_T3CombatPrecision.png|32px|link=]] |
|
|
| Combat |
|
|
| '''Targeting Specialist''' |
|
|
| Increases Critical Chance by 2%, and Critical Damage by 5%. |
|
|
|} |
|
|} |
|
|
|
|
|-| |
|
|
|
''{{color|blue|Slots 4–5}} — minor passives'' |
|
Tiers 4–5= |
|
|
{| class="wikitable sortable" |
|
{| class="wikitable" style="width: 90%; table-layout: fixed;" |
|
|
! style="width: 50px; white-space: nowrap;" | Icon |
|
! Icon !! Class !! Skill !! Effect |
|
|
|
! style="width: 15%;" | Skill |
|
|
! style="width: auto;" | Effect |
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_DefenseArmorLeech.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_DefenseArmorLeech.png|32px|link=]] |
|
| Engineering, Industrial |
|
|
| '''Armor Leech''' |
|
| '''Armor Leech''' |
|
| Dealing damage restores armor equal to 0.5% of the damage dealt. ''(stacks up to 4 ranks)'' |
|
| Dealing damage restores armor equal to 0.5% of the damage dealt. |
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveMegaCrit.png|32px|link=]] |
|
|
| Combat |
|
|
| '''Critical Recursion''' |
|
|
| Critical Hits can trigger 1 additional times. Critical hit chance is halved each time. ''(stacks up to 3 ranks)'' |
|
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_PromptEngineeringFleetStrengthBoost.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_PromptEngineeringFleetStrengthBoost.png|32px|link=]] |
|
| Engineering, Industrial |
|
|
| '''ECHO The Conqueror''' |
|
| '''ECHO The Conqueror''' |
|
| Idle Conquest missions grant 20% more Fleet Strength. ''(stacks up to 5 ranks)'' |
|
| Idle Conquest missions grant 20% more Fleet Strength. |
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_SalvagingEquipmentExtractionBonus.png|32px|link=]] |
|
|
| Mining |
|
|
| '''Equipment Bonus''' |
|
|
| Bonus when extracting equipment (10% per rank). ''(In-game tooltip is currently a placeholder.)'' |
|
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_IndustrialCraftingSpeed.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_IndustrialCraftingSpeed.png|32px|link=]] |
|
| Engineering, Industrial |
|
|
| '''Faster Production II''' |
|
| '''Faster Production II''' |
|
| Increases refinery and forge production speed by 15%. ''(stacks up to 3 ranks)'' |
|
| Increases refinery and forge production speed by 15%. |
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT4HazardYieldIncrease.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT4HazardYieldIncrease.png|32px|link=]] |
|
| Mining, Salvaging, Engineering, Industrial |
|
|
| '''Hazard Leech''' |
|
| '''Hazard Leech''' |
|
| There is a 25% chance when taking damage from a hazard you increase Yield by 5% for 5 seconds. (Cooldown: 20s). ''(stacks up to 2 ranks)'' |
|
| There is a 25% chance when taking damage from a hazard you increase Yield by 5% for 5 seconds. (Cooldown: 20s). |
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_IndustrialCrystalRefineChance.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_IndustrialCrystalRefineChance.png|32px|link=]] |
|
| Engineering, Industrial |
|
|
| '''Hidden Crystals''' |
|
| '''Hidden Crystals''' |
|
| When refining ore, there is a 0.3% chance to attain a random crystal. ''(stacks up to 2 ranks)'' |
|
| When refining ore, there is a 0.3% chance to attain a random crystal. |
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveInstantReload.png|32px|link=]] |
|
|
| Combat |
|
|
| '''Instant Reload''' |
|
|
| 2% chance to instantly reload a turret. ''(stacks up to 3 ranks)'' |
|
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_DronesDronePowerBoost.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_DronesDronePowerBoost.png|32px|link=]] |
|
| Engineering, Industrial |
|
|
| '''Power Tools''' |
|
| '''Power Tools''' |
|
| Increases drone power. ''(stacks up to 5 ranks)'' |
|
| Increases drone power by 1%. |
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT4YieldMiningPowerBoost.png|32px|link=]] |
|
|
| Mining |
|
|
| '''Precision Module''' |
|
|
| Increases mining power, and a bonus to Yield. ''(stacks up to 5 ranks)'' |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveTriggerCombatPowerOnCrit.png|32px|link=]] |
|
|
| Combat |
|
|
| '''Redline''' |
|
|
| Critical hits have a 5% chance to grant a Rage stack for 15s (max 25 stacks). Each stack grants +0.5% Combat Power. (Cooldown: 1s). ''(stacks up to 5 ranks)'' |
|
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_DefenseShieldLeech.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_DefenseShieldLeech.png|32px|link=]] |
|
| Engineering, Industrial |
|
|
| '''Shield Leech''' |
|
| '''Shield Leech''' |
|
| Dealing damage restores shields equal to 0.5% of the damage dealt. ''(stacks up to 4 ranks)'' |
|
| Dealing damage restores shields equal to 0.5% of the damage dealt. |
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT2TreasureChance.png|32px|link=]] |
|
|
| Mining |
|
|
| '''Smugglers Stash''' |
|
|
| You have a 1% chance each extraction to find a Locked Container hidden within an asteroid. ''(stacks up to 2 ranks)'' |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveCritChanceDamage.png|32px|link=]] |
|
|
| Combat |
|
|
| '''Target Weak Spots''' |
|
|
| Increase Critical Chance. ''(stacks up to 5 ranks)'' |
|
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveTurretRotation.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveTurretRotation.png|32px|link=]] |
|
| Mining, Salvaging, Combat, Engineering, Industrial |
|
|
| '''Turret Rotation''' |
|
| '''Turret Rotation''' |
|
| Boosts your turret rotation speed. ''(stacks up to 5 ranks)'' |
|
| Boosts your turret rotation speed by 5%. |
|
|} |
|
|} |
|
|
|
|
|-| |
|
|
|
''{{color|purple|Slot 6}} — major skill'' |
|
Tiers 6= |
|
|
{| class="wikitable sortable" |
|
{| class="wikitable" style="width: 90%; table-layout: fixed;" |
|
|
! style="width: 50px; white-space: nowrap;" | Icon |
|
! Icon !! Class !! Skill !! Effect |
|
|
|
! style="width: 15%;" | Skill |
|
|
! style="width: auto;" | Effect |
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3EngineeringEnergyCapacity.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3EngineeringEnergyCapacity.png|32px|link=]] |
|
| Engineering |
|
|
| '''Drone''' |
|
| '''Drone''' |
|
| Increases all Drone Power by 2.5% and drone Attack Speed by 5%. |
|
| Increases all Drone Power by 2.5% and drone Attack Speed by 5%. |
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueMiningCritYield.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3EngineeringEnergyCapacity.png|32px|link=]] |
|
|
| '''System Optimizer''' |
|
| Mining |
|
|
|
| Reduces Autopilot activity delay by 0.5 seconds. |
|
| '''Fault Line''' |
|
|
|
|} |
|
| Critical hits on asteroids have a 25% chance to grant +10% Yield for 8 seconds. |
|
|
|
|
|
|
|
|
|
|
|
|
|-|Industrial = |
|
|
''Slots 1–2 — minor passives'' |
|
|
{| class="wikitable" style="width: 90%; table-layout: fixed;" |
|
|
! style="width: 50px; white-space: nowrap;" | Icon |
|
|
! style="width: 15%;" | Skill |
|
|
! style="width: auto;" | Effect |
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|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueMiningFieldFocus.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT1TurretRotationSpeed.png|32px|link=]] |
|
|
| '''Excavation Actuators''' |
|
| Mining |
|
|
|
| Boosts your turret rotation speed by 4%. |
|
| '''Field Focus''' |
|
|
| On arriving at an asteroid field, gain +12.5% Mining Power for 60 seconds. (Cooldown: 180s). |
|
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueIronRage.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_IndustrialT1CraftingSpeed.png|32px|link=]] |
|
|
| '''Faster Production I''' |
|
| Combat |
|
|
|
| Increases refinery and forge production speed by 8%. |
|
| '''Iron Rage''' |
|
|
| When your hull takes a hit, increase Combat Power by 25% for 10 seconds. (Cooldown: 60s). |
|
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueSalvageCritYield.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT2CargoCapacity.png|32px|link=]] |
|
|
| '''Ore Hold Retrofit''' |
|
| Salvaging |
|
|
|
| Increase your ship's cargo capacity by 30. |
|
| '''Sharp Eye''' |
|
|
| Critical hits on wrecks grant +5% Yield for 10 seconds. Stacks up to 5 times. (Cooldown: 2s). |
|
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueCombatBoardingSuppression.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_DefenseHordeDefense.png|32px|link=]] |
|
|
| '''Overwhelming Resolve''' |
|
| Combat |
|
|
|
| When 3 or more enemies are within range, gain 2% damage reduction. |
|
| '''Shock Assault''' |
|
|
| While boarding, enemy defenders have their Boarding Power reduced by 5%. |
|
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueStripFocus.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_DronesRebuildIncrease.png|32px|link=]] |
|
|
| '''Quick Rebuild''' |
|
| Salvaging |
|
|
|
| Drone rebuild time is reduced by 7.5%. |
|
| '''Strip Focus''' |
|
|
| Each salvage hit grants +5% Salvage Power for 60 seconds. Stacks up to 5 times. (Cooldown: 1s). |
|
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3EngineeringEnergyCapacity.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_DronesFasterDeploy.png|32px|link=]] |
|
|
| '''Rapid Deployment''' |
|
| Engineering |
|
|
|
| Drone deployment accelerated by 40%. |
|
| '''System Optimizer''' |
|
|
|
|} |
|
| Reduces Autopilot activity delay by 0.5 seconds. |
|
|
|
|
|
|
''{{color|green|Slot 3}} — major skill'' |
|
|
{| class="wikitable" style="width: 90%; table-layout: fixed;" |
|
|
! style="width: 50px; white-space: nowrap;" | Icon |
|
|
! style="width: 15%;" | Skill |
|
|
! style="width: auto;" | Effect |
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueWarpath.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3Yield.png|32px|link=]] |
|
|
| '''Harvester''' |
|
| Combat |
|
|
|
| Increases Yield by 2.5%. |
|
| '''Warpath''' |
|
|
| Each kill grants +3% Attack Speed for 2 minutes. Stacks up to 5 times. |
|
|
|- |
|
|- |
|
| style="text-align:center" | [[File:VG_SkillIcon_UniqueWeaponsFree.png|32px|link=]] |
|
| style="text-align:center" | [[File:VG_SkillIcon_T3Cargo.png|32px|link=]] |
|
|
| '''Loadmaster''' |
|
| Combat |
|
|
|
| Increases Cargo Capacity by 5%. |
|
| '''Weapons Free''' |
|
|
|
|} |
|
| On arriving at a combat zone, gain +10% Attack Speed for 30 seconds. (Cooldown: 180s). |
|
|
|
|
|
|
''{{color|blue|Slots 4–5}} — minor passives'' |
|
|
{| class="wikitable" style="width: 90%; table-layout: fixed;" |
|
|
! style="width: 50px; white-space: nowrap;" | Icon |
|
|
! style="width: 15%;" | Skill |
|
|
! style="width: auto;" | Effect |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_DefenseArmorLeech.png|32px|link=]] |
|
|
| '''Armor Leech''' |
|
|
| Dealing damage restores armor equal to 0.5% of the damage dealt. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_PromptEngineeringFleetStrengthBoost.png|32px|link=]] |
|
|
| '''ECHO The Conqueror''' |
|
|
| Idle Conquest missions grant 20% more Fleet Strength. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_IndustrialCraftingSpeed.png|32px|link=]] |
|
|
| '''Faster Production II''' |
|
|
| Increases refinery and forge production speed by 15%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_MiningT4HazardYieldIncrease.png|32px|link=]] |
|
|
| '''Hazard Leech''' |
|
|
| There is a 25% chance when taking damage from a hazard you increase Yield by 5% for 5 seconds. (Cooldown: 20s). |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_IndustrialCrystalRefineChance.png|32px|link=]] |
|
|
| '''Hidden Crystals''' |
|
|
| When refining ore, there is a 0.3% chance to attain a random crystal. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_DronesDronePowerBoost.png|32px|link=]] |
|
|
| '''Power Tools''' |
|
|
| Increases drone power by 1%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_DefenseShieldLeech.png|32px|link=]] |
|
|
| '''Shield Leech''' |
|
|
| Dealing damage restores shields equal to 0.5% of the damage dealt. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveTurretRotation.png|32px|link=]] |
|
|
| '''Turret Rotation''' |
|
|
| Boosts your turret rotation speed by 5%. |
|
|
|} |
|
|
|
|
|
|-|Unique= |
|
|
|
|
|
|
|
|
{| class="wikitable" style="width: 90%; table-layout: fixed;" |
|
|
|+ [[File:Melloycrew.png|frameless|40px|right]]Melloy |
|
|
! style="width: 50px; white-space: nowrap;" | Icon |
|
|
! style="width: 15%;" | Skill |
|
|
! style="width: auto;" | Effect |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_Combat_OffensiveT2CriticalDamage.png|32px|link=]] |
|
|
| '''Annihilator''' |
|
|
| Increases Critical Damage by 5%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_DronesFasterDeploy.png|32px|link=]] |
|
|
| '''Rapid Deployment''' |
|
|
| Drone deployment accelerated by 40%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_FromMemory.png|32px|link=]] |
|
|
| From Memory |
|
|
| Melloy's engineering instincts increase warp travel speed by 5%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_DronesDronePowerBoost.png|32px|link=]] |
|
|
| '''Power Tools''' |
|
|
| Increases drone power by 1%. |
|
|
|- |
|
|
| style="text-align:center" | [[File:VG_SkillIcon_T3EngineeringEnergyCapacity.png|32px|link=]] |
|
|
| '''Drone''' |
|
|
| Increases all Drone Power by 2.5% and drone Attack Speed by 5%. |
|
|
|- |
|
|
| - |
|
|
|Passive |
|
|
|Shield HP. |
|
|} |
|
|} |
|
|-| |
|
|
Tiers 7–8= |
|
|
''No crew skills occupy these tiers in the current build. High-Grade crew members have skill slots at tiers 7–8, but the skill pool currently contains no tier 7–8 entries to fill them.'' |
|
|
</tabber> |
|
</tabber> |
|
|
|
|