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Created page with "Turrets are the '''business end''' of any ship. The are placed onto a ship's '''hardpoint'''. Hardpoints come in several sizes (small, medium large), and cna hold any turret up to their nominal size. While not all ships have turrets, a vast majority do. == '''Turret List''' == {| class="wikitable" |+ Turret List |- ! rowspan="10" | left|300px left|300px left|300px File:Turret...." |
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Turrets are the '''business end''' of any [[Ships|ship]]. The are placed onto a ship's '''hardpoint'''. Hardpoints come in several sizes (small, medium large), and cna hold any turret up to their nominal size. |
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Turrets are the '''business end''' of any [[Ships|ship]]. Turrets are placed onto a ship's '''hardpoint'''. Hardpoints come in several sizes (small, medium large), and can hold any turret up to their nominal size. |
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While not all ships have turrets, a vast majority do. |
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While not all ships have turrets, a vast majority do. Many turrets require [[Ammo]] to operate and the ones they don't mostly have double the energy usage. |
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Turrets can be used for [[Combat]], [[Mining]] or [[Salvage]]. |
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Some turrets are limited in sizes - only small, only large, or only some available sizes. |
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== '''Turret List''' == |
== '''Turret List''' == |
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{| class="wikitable" |
{| class="wikitable sortable" |
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! Listing |
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|+ Turret List |
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! Type |
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|- |
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! {{tooltip|Size/ASP|Size and Attacks per second}} |
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! rowspan="10" | |
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! Damage |
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[[File:Turret.list.1.png|left|300px]] |
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! Ammo |
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[[File:Turret.list.2.png|left|300px]] |
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[[File:Turret.list.3.png|left|300px]] |
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[[File:Turret.list.4.png|left|300px]] |
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[[File:Turret.list.5.png|left|300px]] |
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[[File:Turret.list.6.png|left|300px]] |
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[[File:Turret.list.7.png|left|300px]] |
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! Module |
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! Notes |
! Notes |
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|- |
|- |
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| Autocannon |
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| Combat |
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| S 2.0 , M 2.3 |
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| Kinetic |
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| PAC Round |
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| |
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|- |
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| Triple Autocannon |
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| Combat |
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| L 6.9 |
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| Kinetic |
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| PAC Round |
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| Fast, Moderate EMP. |
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|- |
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| Twin Autocannon |
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| Combat |
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| M 4.5 |
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| Kinetic |
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| PAC Round |
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| Fast, Moderate EMP. |
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|- |
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| {{tooltip|Burst Railgun|Item Aliases: BX-Railcaster}} |
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| Combat |
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| M 0.8 , L 0.8 |
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| Kinetic |
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| ARM-7 Slug |
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| Accurate, (L) can penetrate, Long range. |
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|- |
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| Railgun |
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| Combat |
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| S 0.3 , M 0.3 , L 0.4 |
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| Kinetic |
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| ARM-7 Slug |
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| Accurate, (M and L) can penetrate, Long range. |
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|- |
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| Cannon |
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| Combat |
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| L 0.3 |
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| Explosive |
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| Obliterator Bomb |
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| Slow Projectiles. |
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|- |
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| {{tooltip|Double Gatling|Item Aliases: Shredder}} |
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| Combat |
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| S 16.1 |
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| Kinetic |
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| Shatter Shell Clip |
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| Very Fast, Short range. |
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|- |
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| DT Chaingun |
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| Combat |
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| L 7.1 |
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| Kinetic |
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| Shatter Shell Clip |
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| Fast, Moderate EMP. |
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|- |
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| {{tooltip|Hailfire M-Launcher|Item Aliases: Hailfire Launcher}} |
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| Combat |
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| S 2.0 |
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| Explosive |
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| Havoc Missile |
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| Homing. |
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|- |
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| Missile Launcher |
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| Combat |
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| S 1.0 , M 1.0 , L 1.0 |
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| Explosive |
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| Havoc Missile |
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| Homing, Long range. |
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|- |
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| {{tooltip|Laser|Item Aliases: Laser turret}} |
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| Combat |
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| S 0.5 , M 0.5 , L 0.4 |
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| Energy |
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| 2x Energy Use |
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| Cannot Miss. |
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|- |
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| {{tooltip|Laser Shotgun|Item Aliases: Scatterbeam}} |
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| Combat |
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| S 2.4 |
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| Energy |
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| 2x Energy Use |
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| Short range. |
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|- |
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| Plasma Battery |
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| Combat |
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| L 2.1 |
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| Energy |
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| Plasma Microcell |
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| Slow Projectiles, Good EMP. |
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|- |
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| {{tooltip|Plasma Repeater|Item Aliases: Plasma Spitter / Plasma Repeater}} |
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| Combat |
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| S 2.1 , M 2.1 |
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| Energy |
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| Plasma Microcell |
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| Slow Projectiles, Good EMP. |
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|- |
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| Plasma Cannon |
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| Combat |
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| M 0.5 , L 0.4 |
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| Energy |
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| Plasma Cell |
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| Slow Projectiles, Best EMP. |
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|- |
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| {{tooltip|AO Cannon|Item Aliases: Asteroid Obliterator}} |
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| Mining |
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| L 0.1 |
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| Explosive |
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| Obliterator Bomb |
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| 40% Yield, Effects Surface and Core Mining, AoE. |
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|- |
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| {{tooltip|Mining Cannon|Item Aliases: Asteroid Obliterator}} |
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| Mining |
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| M 0.1 |
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| Explosive |
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| Obliterator Bomb |
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| 45% Yield, Surface Mining, AoE. |
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|- |
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| {{tooltip|Mining Launcher|Item Aliases: Core Breaker / Core Buster}} |
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| Mining |
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| S 0.5 , M 0.6 , L 0.8 |
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| Explosive |
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| Core Buster |
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| 40% Yield, Core Mining, Cannot Miss. |
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|- |
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| Mining Autocannon |
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| Mining |
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| S 1.4 |
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| Kinetic |
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| SAB Round |
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| 40% Yield, Surface Mining. |
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|- |
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| Mining LR Autocannon |
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| Mining |
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| L 1.9 |
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| Kinetic |
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| SAB Round |
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| 40% Yield, Surface Mining. |
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|- |
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| {{tooltip|Mining Laser|Item Aliases: Cutter / Mining Beam}} |
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| Mining |
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| S 0.5 , M 0.5 , L 0.5 |
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| Energy |
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| 2x Energy Use |
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| 60% Yield, Surface Mining, Cannot Miss. |
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|- |
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| {{tooltip|Twin Mining Laser|Item Aliases: Mining Twin Slicer}} |
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| Mining |
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| M 0.7 , L 0.4 |
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| Energy |
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| 2x Energy Use |
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| 50% Yield, Surface Mining, Cannot Miss. |
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|- |
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| Salvage Grinder |
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| Salvage |
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| S 0.3 , M 0.3 , L 0.3 |
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| Kinetic |
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| - |
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| 60% Yield, Structure Salvage. |
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|- |
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| {{tooltip|Salvage Laser|Item Aliases: Salvage Cutter}} |
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| Salvage |
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| S 0.5 , M 0.4 , L 0.4 |
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| Energy |
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| 2x Energy Use |
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| 60% Yield, Core Salvage, Cannot Miss. |
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|} |
|} |
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<blockquote>if there any of note/tag were missing you and let us not on discord wiki channel </blockquote> |
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== Beta Turret List {{beta}} == |
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{| class="wikitable sortable" |
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! Listing |
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! Type |
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! {{tooltip|Size/ASP|Size and Attacks per second}} |
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! Damage |
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! Ammo |
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! Notes |
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|- |
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|Cryo Lance |
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|Combat |
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|S 2.0 , M 2.0 |
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|Cold |
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| 2x Energy Use |
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|Beams. Cannot Miss. |
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|- |
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|Corropult |
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|Combat |
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|S 0.7 , M 1.0 |
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|Corrosion |
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|NUC-3 Round |
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|Good Vs Armor. |
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|- |
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|{{tooltip|Microcell Swarm|Item Aliases: Microcell Swarm Launcher}} |
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|Combat |
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|S 2.3 , M 3.3 |
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|Energy |
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|Plasma Microcell |
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|Homing. |
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|- |
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|Plasma Beam |
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|Combat |
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|S 2.0 , M 2.0 |
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|Energy |
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|Plasma Cell |
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|Beams, Moderate EMP. |
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|- |
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|Rad Cannon |
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|Combat |
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|L 0.2 |
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|Radiation |
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| - |
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| |
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|- |
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|Laser Repeater |
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|Combat |
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|S 3.0 , M 3.6 , L 4.2 |
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|Energy |
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|2x Energy Use |
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|Fast. |
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|} |
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[[Category:Lists]] |
[[Category:Lists]] |
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Latest revision as of 13:39, 1 July 2026

Turrets are the business end of any ship. Turrets are placed onto a ship's hardpoint. Hardpoints come in several sizes (small, medium large), and can hold any turret up to their nominal size.
While not all ships have turrets, a vast majority do. Many turrets require Ammo to operate and the ones they don't mostly have double the energy usage.
Turrets can be used for Combat, Mining or Salvage.
Some turrets are limited in sizes - only small, only large, or only some available sizes.
Turret List
| Listing | Type | Size/ASP | Damage | Ammo | Notes |
|---|---|---|---|---|---|
| Autocannon | Combat | S 2.0 , M 2.3 | Kinetic | PAC Round | |
| Triple Autocannon | Combat | L 6.9 | Kinetic | PAC Round | Fast, Moderate EMP. |
| Twin Autocannon | Combat | M 4.5 | Kinetic | PAC Round | Fast, Moderate EMP. |
| Burst Railgun | Combat | M 0.8 , L 0.8 | Kinetic | ARM-7 Slug | Accurate, (L) can penetrate, Long range. |
| Railgun | Combat | S 0.3 , M 0.3 , L 0.4 | Kinetic | ARM-7 Slug | Accurate, (M and L) can penetrate, Long range. |
| Cannon | Combat | L 0.3 | Explosive | Obliterator Bomb | Slow Projectiles. |
| Double Gatling | Combat | S 16.1 | Kinetic | Shatter Shell Clip | Very Fast, Short range. |
| DT Chaingun | Combat | L 7.1 | Kinetic | Shatter Shell Clip | Fast, Moderate EMP. |
| Hailfire M-Launcher | Combat | S 2.0 | Explosive | Havoc Missile | Homing. |
| Missile Launcher | Combat | S 1.0 , M 1.0 , L 1.0 | Explosive | Havoc Missile | Homing, Long range. |
| Laser | Combat | S 0.5 , M 0.5 , L 0.4 | Energy | 2x Energy Use | Cannot Miss. |
| Laser Shotgun | Combat | S 2.4 | Energy | 2x Energy Use | Short range. |
| Plasma Battery | Combat | L 2.1 | Energy | Plasma Microcell | Slow Projectiles, Good EMP. |
| Plasma Repeater | Combat | S 2.1 , M 2.1 | Energy | Plasma Microcell | Slow Projectiles, Good EMP. |
| Plasma Cannon | Combat | M 0.5 , L 0.4 | Energy | Plasma Cell | Slow Projectiles, Best EMP. |
| AO Cannon | Mining | L 0.1 | Explosive | Obliterator Bomb | 40% Yield, Effects Surface and Core Mining, AoE. |
| Mining Cannon | Mining | M 0.1 | Explosive | Obliterator Bomb | 45% Yield, Surface Mining, AoE. |
| Mining Launcher | Mining | S 0.5 , M 0.6 , L 0.8 | Explosive | Core Buster | 40% Yield, Core Mining, Cannot Miss. |
| Mining Autocannon | Mining | S 1.4 | Kinetic | SAB Round | 40% Yield, Surface Mining. |
| Mining LR Autocannon | Mining | L 1.9 | Kinetic | SAB Round | 40% Yield, Surface Mining. |
| Mining Laser | Mining | S 0.5 , M 0.5 , L 0.5 | Energy | 2x Energy Use | 60% Yield, Surface Mining, Cannot Miss. |
| Twin Mining Laser | Mining | M 0.7 , L 0.4 | Energy | 2x Energy Use | 50% Yield, Surface Mining, Cannot Miss. |
| Salvage Grinder | Salvage | S 0.3 , M 0.3 , L 0.3 | Kinetic | - | 60% Yield, Structure Salvage. |
| Salvage Laser | Salvage | S 0.5 , M 0.4 , L 0.4 | Energy | 2x Energy Use | 60% Yield, Core Salvage, Cannot Miss. |
if there any of note/tag were missing you and let us not on discord wiki channel
Beta Turret List β
| Listing | Type | Size/ASP | Damage | Ammo | Notes |
|---|---|---|---|---|---|
| Cryo Lance | Combat | S 2.0 , M 2.0 | Cold | 2x Energy Use | Beams. Cannot Miss. |
| Corropult | Combat | S 0.7 , M 1.0 | Corrosion | NUC-3 Round | Good Vs Armor. |
| Microcell Swarm | Combat | S 2.3 , M 3.3 | Energy | Plasma Microcell | Homing. |
| Plasma Beam | Combat | S 2.0 , M 2.0 | Energy | Plasma Cell | Beams, Moderate EMP. |
| Rad Cannon | Combat | L 0.2 | Radiation | - | |
| Laser Repeater | Combat | S 3.0 , M 3.6 , L 4.2 | Energy | 2x Energy Use | Fast. |