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Modules: Difference between revisions

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|+ Module List
|+ Module List
|-
|-
! rowspan="10" |
! rowspan="11" |
[[File:Module.list.png|300px|center]]
[[File:Module.list.png|300px|center]]
! Module
! Module
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|-
|-
| Armor Plating
| Armor Plating
| Modifies the ship's armor score (form all sources, including [[Items|item]] substats) with an armor modifier. Exclusive with Shield Generator. It also provides a extra Damage resistance and Corrosion resistance Bonus.
| Modifies the ship's armor score (form all sources, including [[Items|item]] substats) with an armor modifier. It also provides a extra Damage resistance and Corrosion resistance Bonus. Cant be swapped out for a Shield Generator.
|-
|-
| Drone Bay
| Drone Bay
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|-
|-
| Shield Generator
| Shield Generator
| Modifies the ship's Shield score (form all sources, including [[Items|item]] substats) with an Shield modifier. Exclusive with Armor Plating.
| Modifies the ship's Shield score (form all sources, including [[Items|item]] substats) with an Shield modifier. Cant be swapped out for Armor Plating.
|-
|-
| Torpedo Bay
| Torpedo Bay
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| Tractor Beam
| Tractor Beam
| Grabs items in space, tows them into the Cargo Bay.
| Grabs items in space, tows them into the Cargo Bay.
|-
|Hangar Bay
|Stores and resupplies Ships on a Carrier.
|}
|}
Some Modules are and cant be changed out for another or something else. As Example. A Ship with a Drone Bay Slot cant switch that slot out for a Hangar Bay. Or a Shield Generator cant be swapped out for Armor Plating. If a Ship comes with one of them by default its fixed to that specific Layout.

[[Category:Lists]]
[[Category:Lists]]

Latest revision as of 13:11, 10 September 2026

Modules are the components that make a ship able to move, protect itself, and operate. Ships are nothing but platforms for modules - it's the modules that define how efficient or powerful a ship is.

Module List

Module List
Module Notes
Armor Plating Modifies the ship's armor score (form all sources, including item substats) with an armor modifier. It also provides a extra Damage resistance and Corrosion resistance Bonus. Cant be swapped out for a Shield Generator.
Drone Bay Holds 3, 6 or 9 Drones, extendable through Aspects and Skills. See Drones. Exclusive with Torpedo Bay.
Engine Provides thrust, allowing a ship to move.
Hull Kit Modifies the ship's base Hull Point score (form all sources, including item substats) with an HP modifier.
Reactor Provides energy, allowing all other modules and Turrets to operate. See Energy.
Scanner Generates Precision, required for critical hits.
Shield Generator Modifies the ship's Shield score (form all sources, including item substats) with an Shield modifier. Cant be swapped out for Armor Plating.
Torpedo Bay Launches torpedoes.
Tractor Beam Grabs items in space, tows them into the Cargo Bay.
Hangar Bay Stores and resupplies Ships on a Carrier.

Some Modules are and cant be changed out for another or something else. As Example. A Ship with a Drone Bay Slot cant switch that slot out for a Hangar Bay. Or a Shield Generator cant be swapped out for Armor Plating. If a Ship comes with one of them by default its fixed to that specific Layout.