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{{Ver|0.8.1.9}}
<!-- DRAFT for review. Screenshots to capture: Personnel Center UI (the tab bar), Crew tab, Officers hire list, Training tab with an implant item. -->


The '''Personnel Center''' is a [[Stations|station]] facility where you recruit and manage your [[Crew]] — both rank-and-file crew members and named [[Crew#Officers|officers]]. It is the home base for building out the people who serve aboard your [[Spaceships|ships]].
The '''Personnel Center''' is a [[Stations|station]] facility where you recruit and manage your [[Crew]] — both rank-and-file crew members and named [[Crew#Officers|officers]].


[[File:Personnel.center.png]]
The Personnel Center is found on '''most stations''', regardless of faction.


It is the home base for building out the people who serve aboard your [[Ship List|ships]]. The Personnel Center is found on most stations, regardless of faction.
'''Not to be confused with the [[Mercenary Guild]].''' The Personnel Center recruits permanent crew and officers for ''your own'' ships. The Mercenary Guild hires a temporary AI wingman who flies ''their own'' ship. They are separate facilities.

See [[Leadership]] for info on the skill tree that commands your crew and officers.


== '''Crew''' ==
== '''Crew''' ==
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The Crew tab sells generic [[Crew#Crew members|crew members]] by type. Buy crew into your reserve or directly onto a ship; sell unwanted crew back for 25% of their cost.
The Crew tab sells generic [[Crew#Crew members|crew members]] by type. Buy crew into your reserve or directly onto a ship; sell unwanted crew back for 25% of their cost.


* The available pool is generated per station and '''refreshes hourly'''.
* The available pool is generated per station and refreshes hourly.
* Which crew types a station stocks depends on its controlling faction.
* Which crew types a station stocks depends on its controlling faction; Mindus stations will have miners, Steel Vultures will have salvagers and so on.
* Larger, higher-level stations offer a much deeper pool.
* Larger, higher-level stations offer a much deeper pool.

See [[Crew]] full breakdown of crew types, along crew bonuses and uses.


== '''Officers''' ==
== '''Officers''' ==


[[File:personnel.officers.png]]
The Officers tab offers a small selection of named, levelled [[Crew#Officers|officers]] for hire.


The Officers tab offers a small selection of named officers for hire.
* Typically '''2–4 officers''' are available at a time.

* Typically '''2-4 officers''' are available at a time.
* The selection '''refreshes every couple of hours'''.
* The selection '''refreshes every couple of hours'''.
* Officer level and [[Crew#Officer rarities|rarity]] scale with the station's level higher-tier stations offer stronger officers.
* Officer level and rarity/quality scale with the station's level, higher-tier stations offer stronger officers.
* The professions on offer are heavily biased toward the station faction's specialty.
* The professions on offer are heavily biased toward the station faction's specialty - Look for miners at Mindus stations, combat officers at Canisec or Orsanon, etc.


See [[Officer Skills]] for officers various abilities.
== '''Training''' ==


== '''Training''' ==
The Training service '''upgrades an officer's [[Crew#Officer rarities|rarity]]'''. Rather than costing credits or time, training '''consumes a single implant item''':


[[File:personnel.training.png]]
* Neural Patch
* Synaptic Implant
* Cortex Augment
* Neuro Core


'''Important''': Training of officers can only be done at [[Omnitac Agency]]'s Personnel Centers.
Each implant raises an officer one rarity tier, and training is the '''only way to reach Legendary'''.


The Training service upgrades an officer's quality. Rather than costing credits or time, training consumes a single '''implant item''':
'''Availability:''' the Training service is only offered at '''[[Omnitac Agency]]''' stations. (Omnitac Agency is also the faction that runs the [[Mercenary Guild]], so its stations are where you find both training and wingman hire.)


* '''Neural Patch''': White to Green - lvl20+ Omnitac Agency shops normally have 1-2
== '''See also''' ==
* '''Synaptic Implant''': Green to Blue - Omnitac Agency Embassy (Conquest), random loot
* '''Cortex Augment''': Blue to Purple - lvl55+ installations/bases/facilities - only available as random loot
* '''Neuro Core''': Purple to Gold - unavailable in the game.


Each implant raises an officer one rarity tier, and training is the only way to reach Exotic level for officers not starting as such.
* [[Crew]] full breakdown of crew types, officers, idle income and passive buffs
* [[Leadership]] the skill tree that commands your crew and officers
* [[Mercenary Guild]] — hire a temporary AI wingman
* [[Boarding]] — capture enemy crew as prisoners, then recruit them


[[Category:Game Concepts]]
[[Category:Game Concepts]]

Latest revision as of 13:52, 14 June 2026

β 0.8.1.9

The Personnel Center is a station facility where you recruit and manage your Crew — both rank-and-file crew members and named officers.

It is the home base for building out the people who serve aboard your ships. The Personnel Center is found on most stations, regardless of faction.

See Leadership for info on the skill tree that commands your crew and officers.

Crew

The Crew tab sells generic crew members by type. Buy crew into your reserve or directly onto a ship; sell unwanted crew back for 25% of their cost.

  • The available pool is generated per station and refreshes hourly.
  • Which crew types a station stocks depends on its controlling faction; Mindus stations will have miners, Steel Vultures will have salvagers and so on.
  • Larger, higher-level stations offer a much deeper pool.

See Crew full breakdown of crew types, along crew bonuses and uses.

Officers

The Officers tab offers a small selection of named officers for hire.

  • Typically 2-4 officers are available at a time.
  • The selection refreshes every couple of hours.
  • Officer level and rarity/quality scale with the station's level, higher-tier stations offer stronger officers.
  • The professions on offer are heavily biased toward the station faction's specialty - Look for miners at Mindus stations, combat officers at Canisec or Orsanon, etc.

See Officer Skills for officers various abilities.

Training

Important: Training of officers can only be done at Omnitac Agency's Personnel Centers.

The Training service upgrades an officer's quality. Rather than costing credits or time, training consumes a single implant item:

  • Neural Patch: White to Green - lvl20+ Omnitac Agency shops normally have 1-2
  • Synaptic Implant: Green to Blue - Omnitac Agency Embassy (Conquest), random loot
  • Cortex Augment: Blue to Purple - lvl55+ installations/bases/facilities - only available as random loot
  • Neuro Core: Purple to Gold - unavailable in the game.

Each implant raises an officer one rarity tier, and training is the only way to reach Exotic level for officers not starting as such.