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	<id>https://wiki.vanguardgalaxy.com/index.php?action=history&amp;feed=atom&amp;title=Leadership</id>
	<title>Leadership - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.vanguardgalaxy.com/index.php?action=history&amp;feed=atom&amp;title=Leadership"/>
	<link rel="alternate" type="text/html" href="https://wiki.vanguardgalaxy.com/index.php?title=Leadership&amp;action=history"/>
	<updated>2026-07-09T04:54:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.vanguardgalaxy.com/index.php?title=Leadership&amp;diff=3377&amp;oldid=prev</id>
		<title>Fank: Replace {{Beta}} banner with version stamp {{Ver|0.8.1.1}}</title>
		<link rel="alternate" type="text/html" href="https://wiki.vanguardgalaxy.com/index.php?title=Leadership&amp;diff=3377&amp;oldid=prev"/>
		<updated>2026-06-03T14:03:57Z</updated>

		<summary type="html">&lt;p&gt;Replace {{Beta}} banner with version stamp {{Ver|0.8.1.1}}&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:03, 3 June 2026&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- DRAFT for review. Screenshots to capture: the Leadership skill tree panel, a node tooltip. Skills page needs a parallel edit: &quot;8 trees&quot; -&amp;gt; 9, add Leadership bullet (see note in handoff). --&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- DRAFT for review. Screenshots to capture: the Leadership skill tree panel, a node tooltip. Skills page needs a parallel edit: &quot;8 trees&quot; -&amp;gt; 9, add Leadership bullet (see note in handoff). --&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Fank</name></author>
	</entry>
	<entry>
		<id>https://wiki.vanguardgalaxy.com/index.php?title=Leadership&amp;diff=3247&amp;oldid=prev</id>
		<title>Fank: Label as beta content</title>
		<link rel="alternate" type="text/html" href="https://wiki.vanguardgalaxy.com/index.php?title=Leadership&amp;diff=3247&amp;oldid=prev"/>
		<updated>2026-05-30T19:47:09Z</updated>

		<summary type="html">&lt;p&gt;Label as beta content&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:47, 30 May 2026&lt;/td&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- DRAFT for review. Screenshots to capture: the Leadership skill tree panel, a node tooltip. Skills page needs a parallel edit: &quot;8 trees&quot; -&amp;gt; 9, add Leadership bullet (see note in handoff). --&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;!-- DRAFT for review. Screenshots to capture: the Leadership skill tree panel, a node tooltip. Skills page needs a parallel edit: &quot;8 trees&quot; -&amp;gt; 9, add Leadership bullet (see note in handoff). --&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
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&lt;/table&gt;</summary>
		<author><name>Fank</name></author>
	</entry>
	<entry>
		<id>https://wiki.vanguardgalaxy.com/index.php?title=Leadership&amp;diff=3226&amp;oldid=prev</id>
		<title>Fank: Create Leadership skill tree page (0.8.x beta)</title>
		<link rel="alternate" type="text/html" href="https://wiki.vanguardgalaxy.com/index.php?title=Leadership&amp;diff=3226&amp;oldid=prev"/>
		<updated>2026-05-30T17:34:04Z</updated>

		<summary type="html">&lt;p&gt;Create Leadership skill tree page (0.8.x beta)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- DRAFT for review. Screenshots to capture: the Leadership skill tree panel, a node tooltip. Skills page needs a parallel edit: &amp;quot;8 trees&amp;quot; -&amp;gt; 9, add Leadership bullet (see note in handoff). --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Leadership&amp;#039;&amp;#039;&amp;#039; is a [[Skills|skill tree]] focused on commanding your [[Crew]] — your [[Crew#Officers|officers]], rank-and-file crew, and captured [[Boarding#Prisoners|prisoners]]. It is the newest of the player&amp;#039;s skill trees and ties together the crew, officer and [[Boarding|boarding]] systems.&lt;br /&gt;
&lt;br /&gt;
Like every other skill tree, Leadership draws from your shared, level-based skill-point pool, obeys the same [[Skills#Skill Tier Cap|tier cap]], and has its own [[Skills|mastery]] track. It is &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; a separate currency or a crew-only system — it is one of your captain&amp;#039;s skill trees.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Unlocking Leadership&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
Leadership starts locked. It is unlocked by completing the story mission &amp;#039;&amp;#039;&amp;#039;&amp;quot;Chain of Command&amp;quot;&amp;#039;&amp;#039;&amp;#039;, which tasks you with boarding and capturing a Marauder vessel — the same way other trees unlock through their own missions (see [[Skill Missions]]).&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;What it does&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
Leadership is the only tree that improves your personnel directly. Its nodes:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Unlock&amp;#039;&amp;#039;&amp;#039; officer [[Crew#Idle income|idle income]] and officer [[Crew#Passive buff|passive buffs]] (these features do nothing until their Leadership nodes are taken).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strengthen&amp;#039;&amp;#039;&amp;#039; crew — more [[Boarding|boarding]] power, more combat resistance, and a tree-wide boost to all crew bonuses.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Expand&amp;#039;&amp;#039;&amp;#039; capacity — more crew per ship and a bigger brig for prisoners.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Improve prisoners&amp;#039;&amp;#039;&amp;#039; — better conversion-to-recruit chances and the ability to put prisoners to work.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Nodes&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Node !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Off-Duty Contracts&amp;#039;&amp;#039;&amp;#039; || Unlocks officer [[Crew#Idle income|idle income]] (officers not on your ship earn credits)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Assault Doctrine&amp;#039;&amp;#039;&amp;#039; || Increases crew [[Boarding|boarding]] power&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Crew Conditioning&amp;#039;&amp;#039;&amp;#039; || Increases crew combat resistance (fewer casualties)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Officer Expertise&amp;#039;&amp;#039;&amp;#039; || Unlocks officer [[Crew#Passive buff|passive buffs]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Extended Brig&amp;#039;&amp;#039;&amp;#039; || Increases brig (prisoner) capacity&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Forced Labor&amp;#039;&amp;#039;&amp;#039; || Prisoners put to work provide a share of their bonuses&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Unit Cohesion&amp;#039;&amp;#039;&amp;#039; || Boosts &amp;#039;&amp;#039;all&amp;#039;&amp;#039; crew bonuses tree-wide&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Combat Hardening&amp;#039;&amp;#039;&amp;#039; || Further improves crew combat effectiveness&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Stockholm Protocol&amp;#039;&amp;#039;&amp;#039; || Increases the chance prisoners become willing to be recruited&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Expanded Quarters&amp;#039;&amp;#039;&amp;#039; || Increases crew capacity per ship&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rules of Engagement&amp;#039;&amp;#039;&amp;#039; || Improves rewards recovered from enemy escape pods&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Elite Officers&amp;#039;&amp;#039;&amp;#039; || Substantially strengthens officer passive buffs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tier cap note:&amp;#039;&amp;#039;&amp;#039; most of Leadership&amp;#039;s strongest nodes (Unit Cohesion, Combat Hardening, Stockholm Protocol, Expanded Quarters, Rules of Engagement and Elite Officers) sit in the upper rows of the tree, which stay locked until you raise the global [[Skills#Skill Tier Cap|skill tier cap]] via the &amp;#039;&amp;#039;Learning Ability&amp;#039;&amp;#039; quest.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;Mastery&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
As with the other trees, investing and using Leadership raises its &amp;#039;&amp;#039;&amp;#039;mastery&amp;#039;&amp;#039;&amp;#039; level, which adds a small passive bonus — for Leadership, additional crew capacity per mastery level.&lt;br /&gt;
&lt;br /&gt;
== &amp;#039;&amp;#039;&amp;#039;See also&amp;#039;&amp;#039;&amp;#039; ==&lt;br /&gt;
&lt;br /&gt;
* [[Skills]] — the skill-tree system overview&lt;br /&gt;
* [[Crew]] — crew, officers, idle income and passive buffs&lt;br /&gt;
* [[Boarding]] — boarding, capturing ships, and prisoners&lt;br /&gt;
* [[Personnel Center]] — where you recruit crew and officers&lt;br /&gt;
&lt;br /&gt;
[[Category:General Information]]&lt;/div&gt;</summary>
		<author><name>Fank</name></author>
	</entry>
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