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	<id>https://wiki.vanguardgalaxy.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=HalyconShade</id>
	<title>Vanguard Galaxy Wiki - User contributions [en]</title>
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	<updated>2026-07-09T06:47:35Z</updated>
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	<entry>
		<id>https://wiki.vanguardgalaxy.com/index.php?title=User:Zemurin/Challenges&amp;diff=3118</id>
		<title>User:Zemurin/Challenges</title>
		<link rel="alternate" type="text/html" href="https://wiki.vanguardgalaxy.com/index.php?title=User:Zemurin/Challenges&amp;diff=3118"/>
		<updated>2026-05-22T23:57:52Z</updated>

		<summary type="html">&lt;p&gt;HalyconShade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trundar.png|thumb|300px|right|Trucker Only!]]&lt;br /&gt;
&lt;br /&gt;
Vanguard Galaxy is a chill and relaxing game. Not everyone&#039;s cup of tea, this chill and relaxing pace. Some players might like a bit more spice to the gameplay!&lt;br /&gt;
&lt;br /&gt;
Here are a few self-imposed challenge runs to keep you occupied if you&#039;re having it too easy.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;quot;Fun!&amp;quot; Challenges to try at home.&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Rules&lt;br /&gt;
! Notes&lt;br /&gt;
! Favorite pastime of&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Pushing The Envelope&lt;br /&gt;
| At level 60, defeat a 102+ bounty/patrol for a lvl 75 legendary item.&lt;br /&gt;
| This will require learning about combat mechanics, how to min-max the ship builds, the differences between armor and shield-tanking, and the proper use of Firestarter vs. CC builds.&lt;br /&gt;
| HalyconShade&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Ripping Up The Envelope&lt;br /&gt;
| At level 60, defeat a 122+ bounty/patrol for shops to stock lvl 79 items.&lt;br /&gt;
| This will require an absurd amount of patience.  You will need to learn the extreme end of min/maxing in the current game, as well as how to spend coin shopping accurately to upgrade your gear to have a hope of completing this. 1,000 hrs+ warning!&lt;br /&gt;
| HalyconShade&lt;br /&gt;
|- &lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Return To Sender&lt;br /&gt;
| At level 60 or higher, defeat a bounty/patrol that at least is 3x your level.&lt;br /&gt;
| This has not yet been done - be the first to claim your mark and let us know if you manage it; we will update the info here!&lt;br /&gt;
| HalyconShade&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
! [[File:Terravex.png|100px]]&lt;br /&gt;
! All Is Purple&lt;br /&gt;
| Set everyone at war, paint &#039;&#039;Ara Martis&#039;&#039; in purple.&lt;br /&gt;
| No docking at conquest stations, no farming Fleet Strength, this will take time.&lt;br /&gt;
| Aurelia&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Oxlo Mk I.png|100px]]&lt;br /&gt;
! Trucker: Dangerous&lt;br /&gt;
| Only ever use transporters.&lt;br /&gt;
| Oxlo, Vectura, Bremya, Trundar, Paktar, you will learn the true value of cargo space. Hull bonuses are for wussies.&lt;br /&gt;
| Zemurin&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Remnant.png|100px]]&lt;br /&gt;
! Small Only&lt;br /&gt;
| Never buy a size-3+ ship.&lt;br /&gt;
| Very straightforward and enjoyable, flying small nimble ships and mowing down destroyers.&lt;br /&gt;
| Zemurin&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Raptor.png|100px]]&lt;br /&gt;
! ECHO Is Stuck!&lt;br /&gt;
| You can never buy another ship. &lt;br /&gt;
| ECHO cannot be moved from your starting ship! Preferably a Raptor start, use creativity and imagination how to deal with Industrial Ops, base assaults and gear swapping. Get to end of Conquest and see how far you can push a Raptor (or a Chisel?).&lt;br /&gt;
| Zemurin&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Chisel Mk I.png|100px]]&lt;br /&gt;
! Hardcore&lt;br /&gt;
| No Emergency Jumps. &lt;br /&gt;
| If you are defeated in combat, you are destroyed and have to start over a fresh run. &amp;lt;br&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Devs did say hardcore options will be something to consider once the game is completed, so this type of gameplay is a stopgap measure until then, and an exercise in caution.&lt;br /&gt;
| Velticus&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides and Tutorials]]&lt;/div&gt;</summary>
		<author><name>HalyconShade</name></author>
	</entry>
	<entry>
		<id>https://wiki.vanguardgalaxy.com/index.php?title=User:Zemurin/Challenges&amp;diff=3117</id>
		<title>User:Zemurin/Challenges</title>
		<link rel="alternate" type="text/html" href="https://wiki.vanguardgalaxy.com/index.php?title=User:Zemurin/Challenges&amp;diff=3117"/>
		<updated>2026-05-22T23:40:48Z</updated>

		<summary type="html">&lt;p&gt;HalyconShade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trundar.png|thumb|300px|right|Trucker Only!]]&lt;br /&gt;
&lt;br /&gt;
Vanguard Galaxy is a chill and relaxing game. Not everyone&#039;s cup of tea, this chill and relaxing pace. Some players might like a bit more spice to the gameplay!&lt;br /&gt;
&lt;br /&gt;
Here are a few self-imposed challenge runs to keep you occupied if you&#039;re having it too easy.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;quot;Fun!&amp;quot; Challenges to try at home.&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Rules&lt;br /&gt;
! Notes&lt;br /&gt;
! Favorite pastime of&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Pushing The Envelope&lt;br /&gt;
| At level 60, defeat a 102+ bounty/patrol for a lvl 75 legendary item.&lt;br /&gt;
| This will require learning about combat mechanics, how to min-max the ship builds, the differences between armor and shield-tanking, and the proper use of Firestarter vs. CC builds.&lt;br /&gt;
| HalyconShade&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Ripping Up The Envelope&lt;br /&gt;
| At level 60, defeat a 122+ bounty/patrol for shops to stock lvl 79 items.&lt;br /&gt;
| This will require an absurd amount of patience.  You will need to learn the extreme end of min/maxing in the current game, as well as how to spend coin shopping accurately to upgrade your gear to have a hope of completing this. 1,000 hrs+ warning!&lt;br /&gt;
| HalyconShade&lt;br /&gt;
|- &lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Return To Sender&lt;br /&gt;
| At level 60 or higher, defeat a bounty/patrol that at least is 3x your level.&lt;br /&gt;
| This has not yet been done - be the first to claim your mark and let us know if you manage it; we will update the info here!&lt;br /&gt;
| HalyconShade&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
! [[File:Terravex.png|100px]]&lt;br /&gt;
! All is Purple&lt;br /&gt;
| Set everyone at war, paint &#039;&#039;Ara Martis&#039;&#039; in purple.&lt;br /&gt;
| No docking at conquest stations, no farming Fleet Strength, this will take time.&lt;br /&gt;
| Aurelia&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Oxlo Mk I.png|100px]]&lt;br /&gt;
! Trucker: Dangerous&lt;br /&gt;
| Only ever use transporters.&lt;br /&gt;
| Oxlo, Vectura, Bremya, Trundar, Paktar, you will learn the true value of cargo space. Hull bonuses are for wussies.&lt;br /&gt;
| Zemurin&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Remnant.png|100px]]&lt;br /&gt;
! Small Only&lt;br /&gt;
| Never buy a size-3+ ship.&lt;br /&gt;
| Very straightforward and enjoyable, flying small nimble ships and mowing down destroyers.&lt;br /&gt;
| Zemurin&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Raptor.png|100px]]&lt;br /&gt;
! ECHO is stuck!&lt;br /&gt;
| You can never buy another ship. &lt;br /&gt;
| ECHO cannot be moved from your starting ship! Preferably a Raptor start, use creativity and imagination how to deal with Industrial Ops, base assaults and gear swapping. Get to end of Conquest and see how far you can push a Raptor (or a Chisel?).&lt;br /&gt;
| Zemurin&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Chisel Mk I.png|100px]]&lt;br /&gt;
! Hardcore&lt;br /&gt;
| No emergency jumps. &lt;br /&gt;
| If you are defeated in combat, you are destroyed and have to start over a fresh run. &amp;lt;br&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Devs did say hardcore options will be something to consider once the game is completed, so this type of gameplay is a stopgap measure until then, and an exercise in caution.&lt;br /&gt;
| Velticus&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides and Tutorials]]&lt;/div&gt;</summary>
		<author><name>HalyconShade</name></author>
	</entry>
	<entry>
		<id>https://wiki.vanguardgalaxy.com/index.php?title=User:Zemurin/Challenges&amp;diff=3116</id>
		<title>User:Zemurin/Challenges</title>
		<link rel="alternate" type="text/html" href="https://wiki.vanguardgalaxy.com/index.php?title=User:Zemurin/Challenges&amp;diff=3116"/>
		<updated>2026-05-22T23:39:44Z</updated>

		<summary type="html">&lt;p&gt;HalyconShade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trundar.png|thumb|300px|right|Trucker Only!]]&lt;br /&gt;
&lt;br /&gt;
Vanguard Galaxy is a chill and relaxing game. Not everyone&#039;s cup of tea, this chill and relaxing pace. Some players might like a bit more spice to the gameplay!&lt;br /&gt;
&lt;br /&gt;
Here are a few self-imposed challenge runs to keep you occupied if you&#039;re having it too easy.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;quot;Fun!&amp;quot; Challenges to try at home.&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Rules&lt;br /&gt;
! Notes&lt;br /&gt;
! Favorite pastime of&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Pushing The Envelope&lt;br /&gt;
| At level 60, defeat a 102+ bounty/patrol for a lvl 75 legendary item.&lt;br /&gt;
| This will require learning about combat mechanics, how to min-max the ship builds, the differences between armor and shield-tanking, and the proper use of Firestarter vs. CC builds.&lt;br /&gt;
| HalyconShade&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Ripping Up The Envelope&lt;br /&gt;
| At level 60, defeat a 122+ bounty/patrol for shops to stock lvl 79 items.&lt;br /&gt;
| This will require an absurd amount of patience.  You will need to learn the extreme end of min/maxing in the current game, as well as how to spend coin shopping accurately to upgrade your gear to have a hope of completing this. 1,000 hrs+ warning!&lt;br /&gt;
| HalyconShade&lt;br /&gt;
|- &lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Return To Sender&lt;br /&gt;
| At level 60 or higher, defeat a bounty/patrol that at least is 3x your level.&lt;br /&gt;
| This has not yet been done - be the first to claim your mark and let us know if you manage it; we will update the info here!&lt;br /&gt;
| HalyconShade (tryhard)&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
! [[File:Terravex.png|100px]]&lt;br /&gt;
! All is Purple&lt;br /&gt;
| Set everyone at war, paint &#039;&#039;Ara Martis&#039;&#039; in purple.&lt;br /&gt;
| No docking at conquest stations, no farming Fleet Strength, this will take time.&lt;br /&gt;
| Aurelia&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Oxlo Mk I.png|100px]]&lt;br /&gt;
! Trucker: Dangerous&lt;br /&gt;
| Only ever use transporters.&lt;br /&gt;
| Oxlo, Vectura, Bremya, Trundar, Paktar, you will learn the true value of cargo space. Hull bonuses are for wussies.&lt;br /&gt;
| Zemurin&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Remnant.png|100px]]&lt;br /&gt;
! Small Only&lt;br /&gt;
| Never buy a size-3+ ship.&lt;br /&gt;
| Very straightforward and enjoyable, flying small nimble ships and mowing down destroyers.&lt;br /&gt;
| Zemurin&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Raptor.png|100px]]&lt;br /&gt;
! ECHO is stuck!&lt;br /&gt;
| You can never buy another ship. &lt;br /&gt;
| ECHO cannot be moved from your starting ship! Preferably a Raptor start, use creativity and imagination how to deal with Industrial Ops, base assaults and gear swapping. Get to end of Conquest and see how far you can push a Raptor (or a Chisel?).&lt;br /&gt;
| Zemurin&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Chisel Mk I.png|100px]]&lt;br /&gt;
! Hardcore&lt;br /&gt;
| No emergency jumps. &lt;br /&gt;
| If you are defeated in combat, you are destroyed and have to start over a fresh run. &amp;lt;br&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Devs did say hardcore options will be something to consider once the game is completed, so this type of gameplay is a stopgap measure until then, and an exercise in caution.&lt;br /&gt;
| Velticus&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides and Tutorials]]&lt;/div&gt;</summary>
		<author><name>HalyconShade</name></author>
	</entry>
	<entry>
		<id>https://wiki.vanguardgalaxy.com/index.php?title=User:Zemurin/Challenges&amp;diff=3115</id>
		<title>User:Zemurin/Challenges</title>
		<link rel="alternate" type="text/html" href="https://wiki.vanguardgalaxy.com/index.php?title=User:Zemurin/Challenges&amp;diff=3115"/>
		<updated>2026-05-22T23:37:59Z</updated>

		<summary type="html">&lt;p&gt;HalyconShade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trundar.png|thumb|300px|right|Trucker Only!]]&lt;br /&gt;
&lt;br /&gt;
Vanguard Galaxy is a chill and relaxing game. Not everyone&#039;s cup of tea, this chill and relaxing pace. Some players might like a bit more spice to the gameplay!&lt;br /&gt;
&lt;br /&gt;
Here are a few self-imposed challenge runs to keep you occupied if you&#039;re having it too easy.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;quot;Fun!&amp;quot; Challenges to try at home.&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Rules&lt;br /&gt;
! Notes&lt;br /&gt;
! Favorite pastime of&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Pushing The Envelope&lt;br /&gt;
| At level 60, defeat a 102+ bounty/patrol for a lvl 75 legendary item.&lt;br /&gt;
| This will require learning about combat mechanics, how to min-max the ship builds, the differences between armor and shield-tanking, and the proper use of Firestarter vs. CC builds.&lt;br /&gt;
| HalyconShade&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Ripping Up The Envelope&lt;br /&gt;
| At level 60, defeat a 122+ bounty/patrol for shops to stock lvl 79 items.&lt;br /&gt;
| This will require an absurd amount of patience.  You will need to learn the extreme end of min/maxing in the current game, as well as how to spend coin shopping accurately to upgrade your gear to have a hope of completing this. 1,000 hrs+ warning!&lt;br /&gt;
| HalyconShade&lt;br /&gt;
|- &lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Return To Sender&lt;br /&gt;
| At level 60 or higher, defeat a bounty/patrol that at least is 3x your level.&lt;br /&gt;
| This has not yet been done - be the first to claim your mark and let us know if you manage it; we will update the info here!&lt;br /&gt;
| HalyconShade (tryhard)&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
! [[File:Terravex.png|100px]]&lt;br /&gt;
! All is Purple&lt;br /&gt;
| Set everyone at war, paint &#039;&#039;Ara Martis&#039;&#039; in purple.&lt;br /&gt;
| No docking at conquest stations, no farming Fleet Strength, this will take time.&lt;br /&gt;
| Aurelia&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Oxlo Mk I.png|100px]]&lt;br /&gt;
! Trucker: Dangerous&lt;br /&gt;
| Only ever use transporters.&lt;br /&gt;
| Oxlo, Vectura, Bremya, Trundar, Paktar, you will learn the true value of cargo space. Hull bonuses are for wussies.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Remnant.png|100px]]&lt;br /&gt;
! Small Only&lt;br /&gt;
| Never buy a size-3+ ship.&lt;br /&gt;
| Very straightforward and enjoyable, flying small nimble ships and mowing down destroyers.&lt;br /&gt;
| Zemurin&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Raptor.png|100px]]&lt;br /&gt;
! ECHO is stuck!&lt;br /&gt;
| You can never buy another ship. &lt;br /&gt;
| ECHO cannot be moved from your starting ship! Preferably a Raptor start, use creativity and imagination how to deal with Industrial Ops, base assaults and gear swapping. Get to end of Conquest and see how far you can push a Raptor (or a Chisel?).&lt;br /&gt;
| Zemurin&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Chisel Mk I.png|100px]]&lt;br /&gt;
! Hardcore&lt;br /&gt;
| No emergency jumps. &lt;br /&gt;
| If you are defeated in combat, you are destroyed and have to start over a fresh run. &amp;lt;br&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Devs did say hardcore options will be something to consider once the game is completed, so this type of gameplay is a stopgap measure until then, and an exercise in caution.&lt;br /&gt;
| Velticus&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides and Tutorials]]&lt;/div&gt;</summary>
		<author><name>HalyconShade</name></author>
	</entry>
	<entry>
		<id>https://wiki.vanguardgalaxy.com/index.php?title=User:Zemurin/Challenges&amp;diff=3114</id>
		<title>User:Zemurin/Challenges</title>
		<link rel="alternate" type="text/html" href="https://wiki.vanguardgalaxy.com/index.php?title=User:Zemurin/Challenges&amp;diff=3114"/>
		<updated>2026-05-22T20:29:24Z</updated>

		<summary type="html">&lt;p&gt;HalyconShade: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trundar.png|thumb|300px|right|Trucker Only!]]&lt;br /&gt;
&lt;br /&gt;
Vanguard Galaxy is a chill and relaxing game. Not everyone&#039;s cup of tea, this chill and relaxing pace. Some players might like a bit more spice to the gameplay!&lt;br /&gt;
&lt;br /&gt;
Here are a few self-imposed challenge runs to keep you occupied if you&#039;re having it too easy.&lt;br /&gt;
&lt;br /&gt;
== Challenges ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ &amp;quot;Fun!&amp;quot; Challenges to try at home.&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Rules&lt;br /&gt;
! Notes&lt;br /&gt;
! Favorite pastime of&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Pushing the Envelope&lt;br /&gt;
| At level 60, defeat a 102+ bounty/patrol for a lvl 75 legendary item.&lt;br /&gt;
| This will require learning about combat mechanics, how to min-max the ship builds, the differences between armor and shield-tanking, and the proper use of Firestarter vs. CC builds.&lt;br /&gt;
| HalyconShade&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Varyag-R.png|100px]]&lt;br /&gt;
! Ripping Up The Envelope&lt;br /&gt;
| At level 60, defeat a 122+ bounty/patrol for shops to stock lvl 79 items.&lt;br /&gt;
| This will require an absurd amount of patience.  You will need to learn the extreme end of min/maxing in the current game, as well as how to spend coin shopping accurately to upgrade your gear to have a hope of completing this. 1,000 hrs+ warning!&lt;br /&gt;
| HalyconShade&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Terravex.png|100px]]&lt;br /&gt;
! All is Purple&lt;br /&gt;
| Set everyone at war, paint &#039;&#039;Ara Martis&#039;&#039; in purple.&lt;br /&gt;
| No docking at conquest stations, no farming Fleet Strength, this will take time.&lt;br /&gt;
| Aurelia&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Oxlo Mk I.png|100px]]&lt;br /&gt;
! Trucker: Dangerous&lt;br /&gt;
| Only ever use transporters.&lt;br /&gt;
| Oxlo, Vectura, Bremya, Trundar, Paktar, you will learn the true value of cargo space. Hull bonuses are for wussies.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Remnant.png|100px]]&lt;br /&gt;
! Small Only&lt;br /&gt;
| Never buy a size-3+ ship.&lt;br /&gt;
| Very straightforward and enjoyable, flying small nimble ships and mowing down destroyers.&lt;br /&gt;
| Zemurin&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Raptor.png|100px]]&lt;br /&gt;
! ECHO is stuck!&lt;br /&gt;
| You can never buy another ship. &lt;br /&gt;
| ECHO cannot be moved from your starting ship! Preferably a Raptor start, use creativity and imagination how to deal with Industrial Ops, base assaults and gear swapping. Get to end of Conquest and see how far you can push a Raptor (or a Chisel?).&lt;br /&gt;
| Zemurin&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Chisel Mk I.png|100px]]&lt;br /&gt;
! Hardcore&lt;br /&gt;
| No emergency jumps. &lt;br /&gt;
| If you are defeated in combat, you are destroyed and have to start over a fresh run. &amp;lt;br&amp;gt;&#039;&#039;&#039;Note&#039;&#039;&#039;: Devs did say hardcore options will be something to consider once the game is completed, so this type of gameplay is a stopgap measure until then, and an exercise in caution.&lt;br /&gt;
| Velticus&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides and Tutorials]]&lt;/div&gt;</summary>
		<author><name>HalyconShade</name></author>
	</entry>
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